Moved osgProducer and osgproducerviewer out into their own repository.

Clean up the source for remaining references to osgProducer/Producer.
This commit is contained in:
Robert Osfield
2007-02-27 13:16:18 +00:00
parent 6a539c4110
commit eb4ad4229f
154 changed files with 672 additions and 8418 deletions

View File

@@ -283,16 +283,8 @@
1FF61109082F118D004EB1E4 = {
isa = PBXFileReference;
lastKnownFileType = wrapper.framework;
name = osgProducer.framework;
path = /Library/Frameworks/osgProducer.framework;
refType = 0;
sourceTree = "<absolute>";
};
1FF6110A082F118D004EB1E4 = {
isa = PBXFileReference;
lastKnownFileType = wrapper.framework;
name = Producer.framework;
path = /Library/Frameworks/Producer.framework;
name = osgViewer.framework;
path = /Library/Frameworks/osgViewer.framework;
refType = 0;
sourceTree = "<absolute>";
};

View File

@@ -4,12 +4,12 @@
#include <osg/Geometry>
#include <osg/Texture2D>
#include <osgDB/ReadFile>
#include <osgProducer/Viewer>
#include <osgViewer/Viewer>
#include <osg/PositionAttitudeTransform>
int main()
{
osgProducer::Viewer viewer;
osgViewer::Viewer viewer;
osg::Group* root = new osg::Group();
osg::Geode* pyramidGeode = new osg::Geode();
osg::Geometry* pyramidGeometry = new osg::Geometry();
@@ -154,17 +154,7 @@ int main()
//The final step is to set up and enter a simulation loop.
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
viewer.setSceneData( root );
viewer.realize();
while( !viewer.done() )
{
viewer.sync();
viewer.update();
viewer.frame();
}
return 0;
return viewer.run();
}

View File

@@ -17,7 +17,7 @@
/* Put all your C++ headers inside the __cplusplus guard. */
#ifdef __cplusplus
/* You may not need the OpenThreads and Producer headers for your project.
/* You may not need the OpenThreads headers for your project.
* In those cases, you can comment out these blocks if you wish.
*/
#include <OpenThreads/Barrier>
@@ -27,26 +27,6 @@
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include <Producer/Block>
#include <Producer/BlockingQueue>
#include <Producer/CameraConfig>
#include <Producer/CameraGroup>
#include <Producer/Events>
#include <Producer/Export>
#include <Producer/InputArea>
#include <Producer/Keyboard>
#include <Producer/KeyboardMouse>
#include <Producer/Math>
#include <Producer/Referenced>
#include <Producer/RefOpenThreads>
#include <Producer/RenderSurface>
#include <Producer/Timer>
#include <Producer/Trackball>
#include <Producer/Types>
#include <Producer/Version>
#include <Producer/VisualChooser>
#include <Producer/Window3D>
#include <osg/AlphaFunc>
#include <osg/AnimationPath>
#include <osg/ApplicationUsage>
@@ -310,14 +290,9 @@
#include <osgParticle/Version>
#include <osgParticle/range>
#include <osgProducer/Export>
#include <osgProducer/GraphicsContextImplementation>
#include <osgProducer/KeyboardMouseCallback>
#include <osgProducer/OsgCameraGroup>
#include <osgProducer/OsgSceneHandler>
#include <osgProducer/Version>
#include <osgProducer/Viewer>
#include <osgProducer/ViewerEventHandler>
#include <osgViewer/Export>
#include <osgViewer/Version>
#include <osgViewer/Viewer>
#include <osgSim/BlinkSequence>
#include <osgSim/ColorRange>