Moved osgProducer and osgproducerviewer out into their own repository.
Clean up the source for remaining references to osgProducer/Producer.
This commit is contained in:
@@ -4,12 +4,12 @@
|
||||
#include <osg/Geometry>
|
||||
#include <osg/Texture2D>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgProducer/Viewer>
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
|
||||
int main()
|
||||
{
|
||||
osgProducer::Viewer viewer;
|
||||
osgViewer::Viewer viewer;
|
||||
osg::Group* root = new osg::Group();
|
||||
osg::Geode* pyramidGeode = new osg::Geode();
|
||||
osg::Geometry* pyramidGeometry = new osg::Geometry();
|
||||
@@ -154,17 +154,7 @@ int main()
|
||||
|
||||
//The final step is to set up and enter a simulation loop.
|
||||
|
||||
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
||||
viewer.setSceneData( root );
|
||||
|
||||
viewer.realize();
|
||||
|
||||
while( !viewer.done() )
|
||||
{
|
||||
viewer.sync();
|
||||
viewer.update();
|
||||
viewer.frame();
|
||||
}
|
||||
|
||||
return 0;
|
||||
return viewer.run();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user