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@@ -384,7 +384,7 @@ osg::Geode* ForestTechniqueManager::createTerrain(const osg::Vec3& origin, const
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if (createGrid)
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{
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osg::Grid* grid = new osg::Grid;
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osg::HeightField* grid = new osg::HeightField;
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grid->allocateGrid(numColumns,numRows);
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grid->setOrigin(origin);
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grid->setXInterval(size.x()/(float)(numColumns-1));
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