Moved local Extensions objects to GL2Extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14582 16af8721-9629-0410-8352-f15c8da7e697
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@@ -20,7 +20,6 @@
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#include <osg/Vec4>
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namespace osg {
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/** Encapsulates OpenGL blend/transparency state. */
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@@ -66,53 +65,6 @@ class OSG_EXPORT BlendColor : public StateAttribute
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virtual void apply(State& state) const;
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/** Encapsulates queries of extension availability, obtains extension
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* function pointers, and provides convenience wrappers for
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* calling extension functions. */
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class OSG_EXPORT Extensions : public osg::Referenced
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{
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public:
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Extensions(unsigned int contextID);
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtensions(unsigned int contextID);
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void setBlendColorSupported(bool flag) { _isBlendColorSupported=flag; }
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bool isBlendColorSupported() const { return _isBlendColorSupported; }
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void glBlendColor(GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha) const;
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protected:
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~Extensions() {}
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typedef void (GL_APIENTRY * GLBlendColorProc) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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bool _isBlendColorSupported;
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GLBlendColorProc _glBlendColor;
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};
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/** Returns the Extensions object for the given context.
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* If createIfNotInitalized is true and the Extensions object doesn't
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* exist, getExtensions() creates it on the given context.
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* Returns NULL if createIfNotInitalized is false and the Extensions
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* object doesn't exist. */
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static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
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/** setExtensions() allows users to override the extensions across graphics contexts.
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* Typically used when you have different extensions supported across graphics pipes,
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* but need to ensure that they all use the same low common denominator extensions. */
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static void setExtensions(unsigned int contextID,Extensions* extensions);
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protected :
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virtual ~BlendColor();
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@@ -98,24 +98,7 @@ class OSG_EXPORT BlendEquation : public StateAttribute
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virtual void apply(State& state) const;
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/** Encapsulates queries of extension availability, obtains extension function pointers. */
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struct OSG_EXPORT Extensions : public osg::Referenced
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{
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Extensions(unsigned int contextID);
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bool isBlendEquationSupported;
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bool isBlendEquationSeparateSupported;
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bool isSGIXMinMaxSupported;
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bool isLogicOpSupported;
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void (GL_APIENTRY * glBlendEquation)(GLenum mode);
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void (GL_APIENTRY * glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha);
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void (GL_APIENTRY * glBlendEquationi)(GLuint buf, GLenum mode);
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void (GL_APIENTRY * glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
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};
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protected :
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protected :
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virtual ~BlendEquation();
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@@ -103,15 +103,6 @@ class OSG_EXPORT Capabilityi : public osg::Capability
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/** Get the renderbuffer index of the Enablei. */
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unsigned int getIndex() const { return _index; }
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/** Encapsulates queries of extension availability, obtains extension function pointers. */
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struct OSG_EXPORT Extensions : public osg::Referenced
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{
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Extensions(unsigned int contextID);
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void (GL_APIENTRY * glEnablei) (GLenum capability, GLuint buf);
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void (GL_APIENTRY * glDisablei) (GLenum capability, GLuint buf);
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};
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protected:
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virtual ~Capabilityi();
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@@ -598,7 +598,6 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
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bool isRectangleSupported;
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bool isCubeMapSupported;
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void (GL_APIENTRY * glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha);
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void (GL_APIENTRY * glDrawBuffers)(GLsizei n, const GLenum *bufs);
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void (GL_APIENTRY * glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
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void (GL_APIENTRY * glStencilFuncSeparate)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
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@@ -912,6 +911,25 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
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GLint maxLayerCount;
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GLint max2DSize;
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// Blending
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bool isBlendColorSupported;
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bool isBlendEquationSupported;
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bool isBlendEquationSeparateSupported;
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bool isSGIXMinMaxSupported;
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bool isLogicOpSupported;
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void (GL_APIENTRY * glBlendColor) (GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha);
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void (GL_APIENTRY * glBlendEquation)(GLenum mode);
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void (GL_APIENTRY * glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha);
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void (GL_APIENTRY * glBlendEquationi)(GLuint buf, GLenum mode);
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void (GL_APIENTRY * glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
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// glEnablei/glDisabeli
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void (GL_APIENTRY * glEnablei) (GLenum capability, GLuint buf);
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void (GL_APIENTRY * glDisablei) (GLenum capability, GLuint buf);
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};
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}
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