Refactored OverlayData so that its possible to subclass OverlayNode/OverlayData.

This commit is contained in:
Robert Osfield
2008-07-23 22:19:29 +00:00
parent 820586a3d0
commit ec9218ad1f
2 changed files with 56 additions and 56 deletions

View File

@@ -160,9 +160,7 @@ class OSGSIM_EXPORT OverlayNode : public osg::Group
osg::Camera::RenderTargetImplementation _renderTargetImpl;
private:
struct OverlayData
struct OverlayData : public osg::Referenced
{
void setThreadSafeRefUnref(bool threadSafe);
@@ -183,12 +181,12 @@ class OSGSIM_EXPORT OverlayNode : public osg::Group
osg::ref_ptr<osg::Uniform> _lightingEnabled;
};
typedef std::map<osgUtil::CullVisitor*, OverlayData> OverlayDataMap;
typedef std::map<osgUtil::CullVisitor*, osg::ref_ptr<OverlayData> > OverlayDataMap;
OpenThreads::Mutex _overlayDataMapMutex;
OverlayDataMap _overlayDataMap;
OverlayData& getOverlayData(osgUtil::CullVisitor* cv);
OverlayNode::OverlayData* getOverlayData(osgUtil::CullVisitor* cv);
};