From Romano Magacho, fixes to handle the subloading from Image when the
internal format changes requiring a rebuild of the texture object.
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@@ -98,6 +98,7 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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/** Get the whether UseFrameBlock is on or off.*/
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bool getUseFrameBlock() const { return _useFrameBlock; }
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Block* getFrameBlock() { return _frameBlock.get(); }
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/** Set the priority of the database pager thread during the frame (i.e. while cull and draw are running.)*/
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void setThreadPriorityDuringFrame(ThreadPriority duringFrame) { _threadPriorityDuringFrame = duringFrame; }
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