From Romano Magacho, fixes to handle the subloading from Image when the
internal format changes requiring a rebuild of the texture object.
This commit is contained in:
@@ -225,7 +225,7 @@ void TextureCubeMap::apply(State& state) const
|
||||
const osg::Image* image = _images[n].get();
|
||||
if (image && getModifiedTag((Face)n,contextID) != image->getModifiedTag())
|
||||
{
|
||||
applyTexImage2D_subload( state, faceTarget[n], _images[n].get(), _textureWidth, _textureHeight, _numMipmapLevels);
|
||||
applyTexImage2D_subload( state, faceTarget[n], _images[n].get(), _textureWidth, _textureHeight, _internalFormat, _numMipmapLevels);
|
||||
getModifiedTag((Face)n,contextID) = image->getModifiedTag();
|
||||
}
|
||||
}
|
||||
@@ -272,7 +272,7 @@ void TextureCubeMap::apply(State& state) const
|
||||
{
|
||||
if (textureObject->isAllocated())
|
||||
{
|
||||
applyTexImage2D_subload( state, faceTarget[n], image, _textureWidth, _textureHeight, _numMipmapLevels);
|
||||
applyTexImage2D_subload( state, faceTarget[n], image, _textureWidth, _textureHeight, _internalFormat, _numMipmapLevels);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user