Added scripting support for JumpData, KeyPosition, HomePosition and parts of SlideEventHandler that enable dispatching of user created events.
This commit is contained in:
@@ -41,7 +41,7 @@ enum Operation
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FORWARD_TOUCH_EVENT
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};
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struct JumpData
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struct JumpData : public osg::Object
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{
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JumpData():
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relativeJump(true),
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@@ -60,7 +60,8 @@ struct JumpData
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slideName(in_slideName),
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layerName(in_layerName) {}
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JumpData(const JumpData& rhs):
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JumpData(const JumpData& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
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osg::Object(rhs, copyop),
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relativeJump(rhs.relativeJump),
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slideNum(rhs.slideNum),
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layerNum(rhs.layerNum),
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@@ -78,6 +79,8 @@ struct JumpData
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return *this;
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}
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META_Object(osgPresentation, JumpData);
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bool requiresJump() const
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{
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if (!slideName.empty() || !layerName.empty()) return true;
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@@ -86,6 +89,21 @@ struct JumpData
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bool jump(SlideEventHandler* seh) const;
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void setRelativeJump(bool flag) { relativeJump = flag; }
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bool getRelativeJump() const { return relativeJump; }
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void setSlideNum(int num) { slideNum = num; }
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int getSlideNum() const { return slideNum; }
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void setLayerNum(int num) { layerNum = num; }
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int getLayerNum() const { return layerNum; }
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void setSlideName(const std::string& name) { slideName = name; }
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const std::string& getSlideName() const { return slideName; }
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void setLayerName(const std::string& name) { layerName = name; }
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const std::string& getLayerName() const { return layerName; }
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bool relativeJump;
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int slideNum;
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int layerNum;
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@@ -95,21 +113,50 @@ struct JumpData
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};
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struct HomePosition : public virtual osg::Referenced
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struct HomePosition : public osg::Object
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{
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HomePosition() {}
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HomePosition():
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eye(0.0, -1.0, 0.0),
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center(0.0, 0.0, 0.0),
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up(0.0, 0.0, 1.0) {}
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HomePosition(const osg::Vec3& in_eye, const osg::Vec3& in_center, const osg::Vec3& in_up):
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eye(in_eye),
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center(in_center),
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up(in_up) {}
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osg::Vec3 eye;
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osg::Vec3 center;
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osg::Vec3 up;
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HomePosition(const HomePosition& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
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osg::Object(rhs, copyop),
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eye(rhs.eye),
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center(rhs.center),
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up(rhs.up) {}
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HomePosition& operator = (const HomePosition& rhs)
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{
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if (&rhs==this) return *this;
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eye = rhs.eye;
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center = rhs.center;
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up = rhs.up;
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return *this;
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}
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META_Object(osgPresentation, HomePosition);
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void setEye(const osg::Vec3d& e) { eye = e; }
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const osg::Vec3d& getEye() const { return eye; }
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void setCenter(const osg::Vec3d& c) { center = c; }
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const osg::Vec3d& getCenter() const { return center; }
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void setUp(const osg::Vec3d& u) { up = u; }
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const osg::Vec3d& getUp() const { return up; }
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osg::Vec3d eye;
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osg::Vec3d center;
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osg::Vec3d up;
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};
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struct KeyPosition
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struct KeyPosition : public osg::Object
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{
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KeyPosition(unsigned int key=0, float x=FLT_MAX, float y=FLT_MAX, bool forward_to_devices = false):
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_key((osgGA::GUIEventAdapter::KeySymbol)key),
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@@ -117,6 +164,24 @@ struct KeyPosition
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_y(y),
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_forwardToDevices(forward_to_devices) {}
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KeyPosition(const KeyPosition& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
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osg::Object(rhs, copyop),
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_key(rhs._key),
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_x(rhs._x),
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_y(rhs._y),
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_forwardToDevices(rhs._forwardToDevices) {}
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META_Object(osgPresentation, KeyPosition);
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KeyPosition& operator = (const KeyPosition& rhs)
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{
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if (&rhs==this) return *this;
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_key = rhs._key;
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_x = rhs._x;
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_y = rhs._y;
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_forwardToDevices = rhs._forwardToDevices;
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return *this;
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}
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void set(unsigned int key=0, float x=FLT_MAX, float y=FLT_MAX, bool forward_to_devices = false)
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{
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@@ -126,10 +191,23 @@ struct KeyPosition
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_forwardToDevices = forward_to_devices;
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}
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void setKey(int key) { _key = static_cast<osgGA::GUIEventAdapter::KeySymbol>(key); }
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int getKey() const { return _key; }
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void setX(float x) { _x = x; }
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float getX() const { return _x; }
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void setY(float y) { _y = y; }
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float getY() const { return _y; }
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void setForwardToDevices(bool flag) { _forwardToDevices = flag; }
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bool getForwardToDevices() const { return _forwardToDevices; }
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osgGA::GUIEventAdapter::KeySymbol _key;
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float _x;
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float _y;
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bool _forwardToDevices;
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float _x;
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float _y;
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bool _forwardToDevices;
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};
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struct LayerCallback : public virtual osg::Referenced
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@@ -254,7 +332,7 @@ public:
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static SlideEventHandler* instance();
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META_Object(osgslideshowApp,SlideEventHandler);
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META_Object(osgPresentation,SlideEventHandler);
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void set(osg::Node* model);
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@@ -316,7 +394,10 @@ public:
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void setLoopPresentation(bool loop) { _loopPresentation = loop; }
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bool getLoopPresentation() const { return _loopPresentation; }
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void dispatchEvent(const KeyPosition& keyPosition);
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void dispatchEvent(osgGA::Event* event);
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void forwardEventToDevices(osgGA::Event* event);
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void setRequestReload(bool flag);
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