Updated wrappers

This commit is contained in:
Robert Osfield
2006-06-29 10:19:44 +00:00
parent a6fbb7a044
commit ee72373bfa
38 changed files with 324 additions and 133 deletions

View File

@@ -11,7 +11,7 @@
#include <osg/BoundingSphere>
#include <osg/CopyOp>
#include <osg/Group>
#include <osg/Group.bkp>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Object>
@@ -26,6 +26,7 @@
#endif
BEGIN_OBJECT_REFLECTOR(osg::Group)
I_BaseType(osg::Node);
I_BaseType(osg::Node);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::Group &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
@@ -52,22 +53,87 @@ BEGIN_OBJECT_REFLECTOR(osg::Group)
I_Method1(unsigned int, getChildIndex, IN, const osg::Node *, node);
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0);
I_Method0(osg::BoundingSphere, computeBound);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::Group &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method0(osg::Group *, asGroup);
I_Method0(const osg::Group *, asGroup);
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
I_Method1(bool, addChild, IN, osg::Node *, child);
I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
I_Method1(bool, removeChild, IN, osg::Node *, child);
I_Method1(bool, removeChild, IN, unsigned int, pos);
I_Method2(bool, removeChildren, IN, unsigned int, pos, IN, unsigned int, numChildrenToRemove);
I_Method2(bool, replaceChild, IN, osg::Node *, origChild, IN, osg::Node *, newChild);
I_Method0(unsigned int, getNumChildren);
I_Method2(bool, setChild, IN, unsigned int, i, IN, osg::Node *, node);
I_Method1(osg::Node *, getChild, IN, unsigned int, i);
I_Method1(const osg::Node *, getChild, IN, unsigned int, i);
I_Method1(bool, containsNode, IN, const osg::Node *, node);
I_Method1(unsigned int, getChildIndex, IN, const osg::Node *, node);
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0);
I_Method0(osg::BoundingSphere, computeBound);
I_ArrayProperty_GSA(osg::Node *, Child, Children, unsigned int, bool);
END_REFLECTOR
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osg::Node > >, osg::NodeList);
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::Node >)
BEGIN_OBJECT_REFLECTOR(osg::Group)
I_BaseType(osg::Node);
I_BaseType(osg::Node);
I_Constructor0();
I_Constructor1(IN, osg::Node *, t);
I_Constructor1(IN, const osg::ref_ptr< osg::Node > &, rp);
I_Method0(bool, valid);
I_Method0(osg::Node *, get);
I_Method0(const osg::Node *, get);
I_Method0(osg::Node *, take);
I_Method0(osg::Node *, release);
I_ReadOnlyProperty(osg::Node *, );
I_ConstructorWithDefaults2(IN, const osg::Group &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method0(osg::Group *, asGroup);
I_Method0(const osg::Group *, asGroup);
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
I_Method1(bool, addChild, IN, osg::Node *, child);
I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
I_Method1(bool, removeChild, IN, osg::Node *, child);
I_MethodWithDefaults2(bool, removeChild, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
I_Method2(bool, removeChildren, IN, unsigned int, pos, IN, unsigned int, numChildrenToRemove);
I_Method2(bool, replaceChild, IN, osg::Node *, origChild, IN, osg::Node *, newChild);
I_Method0(unsigned int, getNumChildren);
I_Method2(bool, setChild, IN, unsigned int, i, IN, osg::Node *, node);
I_Method1(osg::Node *, getChild, IN, unsigned int, i);
I_Method1(const osg::Node *, getChild, IN, unsigned int, i);
I_Method1(bool, containsNode, IN, const osg::Node *, node);
I_Method1(unsigned int, getChildIndex, IN, const osg::Node *, node);
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0);
I_Method0(osg::BoundingSphere, computeBound);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::Group &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method0(osg::Group *, asGroup);
I_Method0(const osg::Group *, asGroup);
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
I_Method1(bool, addChild, IN, osg::Node *, child);
I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
I_Method1(bool, removeChild, IN, osg::Node *, child);
I_Method1(bool, removeChild, IN, unsigned int, pos);
I_Method2(bool, removeChildren, IN, unsigned int, pos, IN, unsigned int, numChildrenToRemove);
I_Method2(bool, replaceChild, IN, osg::Node *, origChild, IN, osg::Node *, newChild);
I_Method0(unsigned int, getNumChildren);
I_Method2(bool, setChild, IN, unsigned int, i, IN, osg::Node *, node);
I_Method1(osg::Node *, getChild, IN, unsigned int, i);
I_Method1(const osg::Node *, getChild, IN, unsigned int, i);
I_Method1(bool, containsNode, IN, const osg::Node *, node);
I_Method1(unsigned int, getChildIndex, IN, const osg::Node *, node);
I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0);
I_Method0(osg::BoundingSphere, computeBound);
I_ArrayProperty_GSA(osg::Node *, Child, Children, unsigned int, bool);
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osg::Node > >);