Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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@@ -17,7 +17,7 @@
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#include <osg/StateAttribute>
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#include <osg/GL>
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#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE)
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#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) || defined(OSG_GLES3_AVAILABLE)
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#define GL_POINT 0x1B00
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#define GL_LINE 0x1B01
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#define GL_FILL 0x1B02
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