Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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@@ -17,7 +17,7 @@
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#include <osg/Plane>
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#include <osg/StateAttribute>
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#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) || defined(OSG_GL3_AVAILABLE)
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#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) || defined(OSG_GLES3_AVAILABLE) || defined(OSG_GL3_AVAILABLE)
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#define GL_OBJECT_LINEAR 0x2401
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#define GL_EYE_LINEAR 0x2400
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#define GL_SPHERE_MAP 0x2402
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