Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in

This commit is contained in:
Thomas Hogarth
2017-03-15 01:35:58 +00:00
parent 44e303ad90
commit eea3d559a7
24 changed files with 80 additions and 65 deletions

View File

@@ -17,7 +17,7 @@
#include <osg/Plane>
#include <osg/StateAttribute>
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) || defined(OSG_GL3_AVAILABLE)
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) || defined(OSG_GLES3_AVAILABLE) || defined(OSG_GL3_AVAILABLE)
#define GL_OBJECT_LINEAR 0x2401
#define GL_EYE_LINEAR 0x2400
#define GL_SPHERE_MAP 0x2402