Fixed build when using of double BoundingBox/BoundingSphere
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@@ -63,6 +63,9 @@ class BoundingSphereImpl
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* otherwise. */
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inline bool valid() const { return _radius>=0.0; }
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inline bool operator == (const BoundingSphereImpl& rhs) const { return _center==rhs._center && _radius==rhs._radius; }
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inline bool operator != (const BoundingSphereImpl& rhs) const { return _center!=rhs._center || _radius==rhs._radius; }
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/** Set the bounding sphere to the given center/radius using floats. */
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inline void set(const vec_type& center,value_type radius)
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{
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@@ -110,11 +113,13 @@ class BoundingSphereImpl
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/** Expands the sphere to encompass the given box. Repositions the
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* sphere center to minimize the radius increase. */
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void expandBy(const BoundingBoxImpl<VT>& bb);
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template<typename BBT>
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void expandBy(const BoundingBoxImpl<BBT>& bb);
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/** Expands the sphere to encompass the given box. Does not
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* repositions the sphere center. */
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void expandRadiusBy(const BoundingBoxImpl<VT>& bb);
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template<typename BBT>
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void expandRadiusBy(const BoundingBoxImpl<BBT>& bb);
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/** Returns true if v is within the sphere. */
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inline bool contains(const vec_type& v) const
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@@ -135,12 +140,12 @@ class BoundingSphereImpl
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template<typename VT>
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template<typename vector_type>
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template<typename vector_type>
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void BoundingSphereImpl<VT>::expandBy(const vector_type& v)
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{
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if (valid())
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{
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vec_type dv = v-_center;
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vec_type dv = vec_type(v)-_center;
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value_type r = dv.length();
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if (r>_radius)
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{
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@@ -157,12 +162,12 @@ void BoundingSphereImpl<VT>::expandBy(const vector_type& v)
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}
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template<typename VT>
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template<typename vector_type>
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template<typename vector_type>
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void BoundingSphereImpl<VT>::expandRadiusBy(const vector_type& v)
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{
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if (valid())
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{
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value_type r = (v-_center).length();
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value_type r = (vec_type(v)-_center).length();
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if (r>_radius) _radius = r;
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// else do nothing as vertex is within sphere.
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}
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@@ -244,7 +249,8 @@ void BoundingSphereImpl<VT>::expandRadiusBy(const BoundingSphereImpl& sh)
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}
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template<typename VT>
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void BoundingSphereImpl<VT>::expandBy(const BoundingBoxImpl<VT>& bb)
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template<typename BBT>
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void BoundingSphereImpl<VT>::expandBy(const BoundingBoxImpl<BBT>& bb)
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{
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if (bb.valid())
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{
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@@ -274,7 +280,8 @@ void BoundingSphereImpl<VT>::expandBy(const BoundingBoxImpl<VT>& bb)
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}
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template<typename VT>
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void BoundingSphereImpl<VT>::expandRadiusBy(const BoundingBoxImpl<VT>& bb)
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template<typename BBT>
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void BoundingSphereImpl<VT>::expandRadiusBy(const BoundingBoxImpl<BBT>& bb)
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{
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if (bb.valid())
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{
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