diff --git a/include/osg/OpenGL b/include/osg/OpenGL deleted file mode 100644 index 59ff6fc0b..000000000 --- a/include/osg/OpenGL +++ /dev/null @@ -1,189 +0,0 @@ -/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield - * - * This library is open source and may be redistributed and/or modified under - * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or - * (at your option) any later version. The full license is in LICENSE file - * included with this distribution, and on the openscenegraph.org website. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * OpenSceneGraph Public License for more details. -*/ - -#ifndef OSG_OPENGL -#define OSG_OPENGL 1 - -#include -#include - -#define OSG_GL1_AVAILABLE -#define OSG_GL2_AVAILABLE -/* #undef OSG_GL3_AVAILABLE */ -/* #undef OSG_GLES1_AVAILABLE */ -/* #undef OSG_GLES2_AVAILABLE */ -/* #undef OSG_GL_LIBRARY_STATIC */ -#define OSG_GL_DISPLAYLISTS_AVAILABLE -#define OSG_GL_MATRICES_AVAILABLE -#define OSG_GL_VERTEX_FUNCS_AVAILABLE -#define OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE -#define OSG_GL_FIXED_FUNCTION_AVAILABLE - -#define OSG_GL1_FEATURES true -#define OSG_GL2_FEATURES true -#define OSG_GL3_FEATURES false -#define OSG_GLES1_FEATURES false -#define OSG_GLES2_FEATURES false - -#ifndef WIN32 - - // Required for compatibility with glext.h sytle function definitions of - // OpenGL extensions, such as in src/osg/Point.cpp. - #ifndef APIENTRY - #define APIENTRY - #endif - -#else // WIN32 - - #if defined(__CYGWIN__) || defined(__MINGW32__) - - #ifndef APIENTRY - #define GLUT_APIENTRY_DEFINED - #define APIENTRY __stdcall - #endif - // XXX This is from Win32's - #ifndef CALLBACK - #define CALLBACK __stdcall - #endif - - #else // ! __CYGWIN__ - - // Under Windows avoid including - // to avoid name space pollution, but Win32's - // needs APIENTRY and WINGDIAPI defined properly. - // XXX This is from Win32's - #ifndef APIENTRY - #define GLUT_APIENTRY_DEFINED - #if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) - #define WINAPI __stdcall - #define APIENTRY WINAPI - #else - #define APIENTRY - #endif - #endif - - // XXX This is from Win32's - #ifndef CALLBACK - #if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) - #define CALLBACK __stdcall - #else - #define CALLBACK - #endif - #endif - - #endif // __CYGWIN__ - - // XXX This is from Win32's and - #ifndef WINGDIAPI - #define GLUT_WINGDIAPI_DEFINED - #define DECLSPEC_IMPORT __declspec(dllimport) - #define WINGDIAPI DECLSPEC_IMPORT - #endif - - // XXX This is from Win32's - #if !defined(_WCHAR_T_DEFINED) && !(defined(__GNUC__)&&((__GNUC__ == 3)||(__GNUC__ == 4))) - typedef unsigned short wchar_t; - #define _WCHAR_T_DEFINED - #endif - -#endif // WIN32 - -#if defined(OSG_GL3_AVAILABLE) - #define GL3_PROTOTYPES 1 - #define GL_GLEXT_PROTOTYPES 1 -#endif - - -#include - - - -#ifndef GL_APIENTRY - #define GL_APIENTRY APIENTRY -#endif // GL_APIENTRY - - -#if !defined(GL_VERSION_3_1) - #ifdef _WIN32 - typedef __int64 GLint64; - typedef unsigned __int64 GLuint64; - #else - typedef long long int GLint64; - typedef unsigned long long int GLuint64; - #endif -#endif - -#ifdef OSG_GL_MATRICES_AVAILABLE - - inline void glLoadMatrix(const float* mat) { glLoadMatrixf(static_cast(mat)); } - inline void glMultMatrix(const float* mat) { glMultMatrixf(static_cast(mat)); } - - #ifdef OSG_GLES1_AVAILABLE - inline void glLoadMatrix(const double* mat) - { - GLfloat flt_mat[16]; - for(unsigned int i=0;i<16;++i) flt_mat[i] = mat[i]; - glLoadMatrixf(flt_mat); - } - - inline void glMultMatrix(const double* mat) - { - GLfloat flt_mat[16]; - for(unsigned int i=0;i<16;++i) flt_mat[i] = mat[i]; - glMultMatrixf(flt_mat); - } - - #else - inline void glLoadMatrix(const double* mat) { glLoadMatrixd(static_cast(mat)); } - inline void glMultMatrix(const double* mat) { glMultMatrixd(static_cast(mat)); } - #endif -#endif - -// add defines for OpenGL targets that don't define them, just to ease compatibility across targets -#ifndef GL_DOUBLE - #define GL_DOUBLE 0x140A - typedef double GLdouble; -#endif - -#ifndef GL_INT - #define GL_INT 0x1404 -#endif - -#ifndef GL_UNSIGNED_INT - #define GL_UNSIGNED_INT 0x1405 -#endif - -#ifndef GL_NONE - // OpenGL ES1 doesn't provide GL_NONE - #define GL_NONE 0x0 -#endif - -#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) - //GLES defines (OES) - #define GL_RGB8_OES 0x8051 - #define GL_RGBA8_OES 0x8058 -#endif - -#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) || defined(OSG_GL3_AVAILABLE) - #define GL_POLYGON 0x0009 - #define GL_QUADS 0x0007 - #define GL_QUAD_STRIP 0x0008 -#endif - -#if defined(OSG_GL3_AVAILABLE) - #define GL_LUMINANCE 0x1909 - #define GL_LUMINANCE_ALPHA 0x190A -#endif - - -#endif