Removed spaces from end of lines

This commit is contained in:
Robert Osfield
2011-04-19 11:46:05 +00:00
parent 581e6fb630
commit efec8a13a1
6 changed files with 278 additions and 278 deletions

View File

@@ -31,7 +31,7 @@ extern "C"
namespace osgViewer {
/** Base class for providing Windowing API agnostic access to creating and managing graphics window and events.
* Note, the GraphicsWindow is subclassed from osg::GraphicsContext, and to provide an implemention you'll need to implement its
* Note, the GraphicsWindow is subclassed from osg::GraphicsContext, and to provide an implemention you'll need to implement its
* range of pure virtual functions, you'll find these all have naming convention methodNameImplemention(..).
* GraphicsWindow adds the event queue on top of the GraphicsContext, thereby adding a mechanism for adapting Windowing events
* as well as basics graphics context work, you should wire up custom GraphicsWindowImplementation to push their events through
@@ -39,7 +39,7 @@ namespace osgViewer {
class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgGA::GUIActionAdapter
{
public:
GraphicsWindow() { _eventQueue = new osgGA::EventQueue; _eventQueue->setGraphicsContext(this); }
virtual bool isSameKindAs(const Object* object) const { return dynamic_cast<const GraphicsWindow*>(object)!=0; }
@@ -51,16 +51,16 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
const osgGA::EventQueue* getEventQueue() const { return _eventQueue.get(); }
virtual void checkEvents() {}
/** Set the window's position and size.*/
void setWindowRectangle(int x, int y, int width, int height)
{
{
if (setWindowRectangleImplementation(x ,y ,width, height) && _traits.valid())
{
resized(x,y,width,height);
}
}
/** implementation of setWindowRectangle, should be implemented by derived classes */
virtual bool setWindowRectangleImplementation(int /*x*/, int /*y*/, int /*width*/, int /*height*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::setWindowRectangleImplementation(..) not implemented."<<std::endl; return false; }
@@ -69,13 +69,13 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
/** Set Window decoration.*/
void setWindowDecoration(bool flag)
{
{
if (setWindowDecorationImplementation(flag) && _traits.valid())
{
_traits->windowDecoration = flag;
}
}
/** implementation of setWindowDecoration, should be implemented by derived classes */
virtual bool setWindowDecorationImplementation(bool /*flag*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::setWindowDecorationImplementation(..) not implemented."<<std::endl; return false; }
@@ -85,7 +85,7 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
/** Get focus.*/
virtual void grabFocus() { osg::notify(osg::NOTICE)<<"GraphicsWindow::grabFocus(..) not implemented."<<std::endl; }
/** Get focus on if the pointer is in this window.*/
virtual void grabFocusIfPointerInWindow() { osg::notify(osg::NOTICE)<<"GraphicsWindow::grabFocusIfPointerInWindow(..) not implemented."<<std::endl; }
@@ -147,7 +147,7 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
/** Return whether a valid and usable GraphicsContext has been created.*/
virtual bool valid() const { osg::notify(osg::NOTICE)<<"GraphicsWindow::valid() not implemented."<<std::endl; return false; }
/** Realize the GraphicsContext implementation,
/** Realize the GraphicsContext implementation,
* Pure virtual - must be implemented by concrete implementations of GraphicsContext. */
virtual bool realizeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::realizeImplementation() not implemented."<<std::endl; return false; }
@@ -162,7 +162,7 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
/** Make this graphics context current implementation.
* Pure virtual - must be implemented by concrete implementations of GraphicsContext. */
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
/** Make this graphics context current with specified read context implementation.
* Pure virtual - must be implemented by concrete implementations of GraphicsContext. */
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false;}
@@ -191,22 +191,22 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
protected:
osg::ref_ptr<osgGA::EventQueue> _eventQueue;
};
class GraphicsWindowEmbedded : public GraphicsWindow
{
public:
GraphicsWindowEmbedded(osg::GraphicsContext::Traits* traits=0)
{
_traits = traits;
init();
}
GraphicsWindowEmbedded(int x, int y, int width, int height)
@@ -216,7 +216,7 @@ class GraphicsWindowEmbedded : public GraphicsWindow
_traits->y = y;
_traits->width = width;
_traits->height = height;
init();
}
@@ -234,7 +234,7 @@ class GraphicsWindowEmbedded : public GraphicsWindow
if (_traits.valid() && _traits->sharedContext)
{
getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
incrementContextIDUsageCount( getState()->getContextID() );
incrementContextIDUsageCount( getState()->getContextID() );
}
else
{

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -35,11 +35,11 @@ class View;
class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
{
public:
ViewerBase();
ViewerBase(const ViewerBase& vb);
/** Set the Stats object used for collect various frame related timing and scene graph stats.*/
virtual void setViewerStats(osg::Stats* stats) = 0;
@@ -49,10 +49,10 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Get the Viewers Stats object.*/
virtual const osg::Stats* getViewerStats() const = 0;
/** read the viewer configuration from a configuration file.*/
virtual bool readConfiguration(const std::string& filename) = 0;
/** Get whether at least of one of this viewers windows are realized.*/
virtual bool isRealized() const = 0;
@@ -72,7 +72,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Set the threading model the rendering traversals will use.*/
virtual void setThreadingModel(ThreadingModel threadingModel);
/** Get the threading model the rendering traversals will use.*/
ThreadingModel getThreadingModel() const { return _threadingModel; }
@@ -80,7 +80,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
virtual ThreadingModel suggestBestThreadingModel();
/** Set up the threading and processor affinity as per the viewers threading model.*/
virtual void setUpThreading();
virtual void setUpThreading();
/** Return true if viewer threads are running. */
bool areThreadsRunning() const { return _threadsRunning; }
@@ -89,14 +89,14 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
virtual void stopThreading();
/** Start any threads required by the viewer.*/
virtual void startThreading();
virtual void startThreading();
enum BarrierPosition
{
BeforeSwapBuffers,
AfterSwapBuffers
};
/** Set the position of the end barrier.
* AfterSwapBuffers may result in slightly higher framerates, but may
* lead to inconsistent swapping between different windows.
@@ -107,8 +107,8 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Get the end barrier position.*/
BarrierPosition getEndBarrierPosition() const { return _endBarrierPosition; }
/** Set the done flag to signal the viewer's work is done and should exit the frame loop.*/
void setDone(bool done) { _done = done; }
@@ -132,23 +132,23 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** get the key event that the viewer checks on each frame to see if the viewer's done flag.*/
int getKeyEventSetsDone() const { return _keyEventSetsDone; }
/** if the flag is true, the viewer set its done flag when a QUIT_APPLICATION is received, false disables this feature */
void setQuitEventSetsDone(bool flag) { _quitEventSetsDone = flag; }
/** @return true if the viewer respond to the QUIT_APPLICATION-event */
bool getQuitEventSetsDone() const { return _quitEventSetsDone; }
/** Hint to tell the renderingTraversals() method whether to call relaseContext() on the last
* context that was made current by the thread calling renderingTraverals(). Note, when
* context that was made current by the thread calling renderingTraverals(). Note, when
* running multi-threaded viewer no threads will be made current or release current.
* Setting this hint to false can enable the frame loop to be lazy about calling makeCurrent
* and releaseContext on each new frame, helping performance. However, if you frame loop
* is managing multiple graphics context all from the main frame thread then this hint must
* be left on, otherwise the wrong context could be left active, introducing errors in rendering.*/
void setReleaseContextAtEndOfFrameHint(bool hint) { _releaseContextAtEndOfFrameHint = hint; }
/** Hint to tell the renderingTraversals() method whether to call relaseContext().*/
bool getReleaseContextAtEndOfFrameHint() const { return _releaseContextAtEndOfFrameHint; }
@@ -168,10 +168,10 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Get the Update OperationQueue. */
osg::OperationQueue* getUpdateOperations() { return _updateOperations.get(); }
/** Get the const Update OperationQueue. */
const osg::OperationQueue* getUpdateOperations() const { return _updateOperations.get(); }
/** Add an update operation.*/
void addUpdateOperation(osg::Operation* operation);
@@ -184,8 +184,8 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Get the graphics operation to call on realization of the viewers graphics windows.*/
osg::Operation* getRealizeOperation() { return _realizeOperation.get(); }
/** Set the incremental compile operation.
* Used to manage the OpenGL object compilation and merging of subgraphs in a way that avoids overloading
* the rendering of frame with too many new objects in one frame. */
@@ -229,7 +229,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
virtual void eventTraversal() = 0;
virtual void updateTraversal() = 0;
virtual void renderingTraversals();
typedef std::vector<osg::Camera*> Cameras;
@@ -259,7 +259,7 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Get the keyboard and mouse usage of this viewer.*/
virtual void getUsage(osg::ApplicationUsage& usage) const = 0;
protected:
void viewerBaseInit();