Added new osg::Stats class for collecting frame stats of different sorts.

Added s/getStats() to osg::View and osg::Camera.
Added population of View::getStats() with frame stats in osgViewer/Viewer.
Added Basic StatsHandler to osgviewer example.
This commit is contained in:
Robert Osfield
2007-01-19 19:53:23 +00:00
parent a90206bcbb
commit f0e2404541
8 changed files with 351 additions and 16 deletions

View File

@@ -92,6 +92,7 @@ CXXFILES =\
Shape.cpp\
ShapeDrawable.cpp\
State.cpp\
Stats.cpp\
StateAttribute.cpp\
StateSet.cpp\
Stencil.cpp\

114
src/osg/Stats.cpp Normal file
View File

@@ -0,0 +1,114 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Stats>
#include <osg/Notify>
using namespace osg;
Stats::Stats(const std::string& name, unsigned int numberOfFrames):
_name(name)
{
allocate(numberOfFrames);
}
void Stats::allocate(unsigned int numberOfFrames)
{
_baseFrameNumber = 0;
_latestFrameNumber = 0;
_attributeMapList.clear();
_attributeMapList.resize(numberOfFrames);
}
bool Stats::setAttribute(int frameNumber, const std::string& attributeName, double value)
{
if (frameNumber<getEarliestFrameNumber()) return false;
if (frameNumber>_latestFrameNumber)
{
// need to advance
// first clear the entries up to and including the new frameNumber
for(int i = _latestFrameNumber+1; i<= frameNumber; ++i)
{
int index = (i - _baseFrameNumber) % _attributeMapList.size();
_attributeMapList[index].clear();
}
if ( (frameNumber-_baseFrameNumber) >= static_cast<int>(_attributeMapList.size()))
{
_baseFrameNumber = (frameNumber/_attributeMapList.size())*_attributeMapList.size();
}
_latestFrameNumber = frameNumber;
}
int index = getIndex(frameNumber);
if (index<0)
{
osg::notify(osg::NOTICE)<<"Failed to assing valid index for Stats::setAttribute("<<frameNumber<<","<<attributeName<<","<<value<<")"<<std::endl;
return false;
}
AttributeMap& attributeMap = _attributeMapList[index];
attributeMap[attributeName] = value;
return true;
}
bool Stats::getAttribute(int frameNumber, const std::string& attributeName, double& value) const
{
int index = getIndex(frameNumber);
if (index<0) return false;
const AttributeMap& attributeMap = _attributeMapList[index];
AttributeMap::const_iterator itr = attributeMap.find(attributeName);
if (itr != attributeMap.end()) return false;
value = itr->second;
return true;
}
Stats::AttributeMap& Stats::getAttributeMap(int frameNumber)
{
int index = getIndex(frameNumber);
if (index<0) return _invalidAttributeMap;
return _attributeMapList[index];
}
const Stats::AttributeMap& Stats::getAttributeMap(int frameNumber) const
{
int index = getIndex(frameNumber);
if (index<0) return _invalidAttributeMap;
return _attributeMapList[index];
}
void Stats::report(std::ostream& out)
{
out<<"Stats "<<_name<<std::endl;
for(int i = getEarliestFrameNumber(); i<= getLatestFrameNumber(); ++i)
{
out<<" FrameNumber "<<i<<std::endl;
osg::Stats::AttributeMap& attributes = getAttributeMap(i);
for(osg::Stats::AttributeMap::iterator itr = attributes.begin();
itr != attributes.end();
++itr)
{
out<<" "<<itr->first<<"\t"<<itr->second<<std::endl;
}
}
}

View File

@@ -6,10 +6,7 @@
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY
{
}
without even the implied warranty of
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -38,6 +35,8 @@ Viewer::Viewer():
_eventVisitor = new osgGA::EventVisitor;
_eventVisitor->setActionAdapter(this);
setStats(new osg::Stats("Viewer"));
}
Viewer::~Viewer()
@@ -459,16 +458,73 @@ struct ViewerRenderingOperation : public osg::GraphicsOperation
// osg::notify(osg::NOTICE)<<"RenderingOperation"<<std::endl;
_sceneView->cull();
_sceneView->draw();
double availableTime = 0.004; // 4 ms
if (_databasePager.valid())
_sceneView->cull();
#if 0
osg::State* state = _sceneView->getState();
osg::Stats* stats = _sceneView->getCamera()->getStats();
const osg::Drawable::Extensions* extensions = stats ? osg::Drawable::getExtensions(state->getContextID(),true) : 0;
bool aquireGPUStats = extensions && extensions->isTimerQuerySupported();
if (aquireGPUStats)
{
_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
const osg::Drawable::Extensions* extensions = osg::Drawable::getExtensions(state->getContextID(),true);
bool aquireGPUStats = extensions->isTimerQuerySupported() && stats;
GLuint queries[2];
GLint available = 0;
// Create a query object.
extensions->glGenQueries(2, queries);
extensions->glBeginQuery(GL_TIME_ELAPSED, queries[0]);
_sceneView->draw();
extensions->glEndQuery(GL_TIME_ELAPSED);
extensions->glBeginQuery(GL_TIME_ELAPSED, queries[1]);
double availableTime = 0.004; // 4 ms
if (_databasePager.valid())
{
_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
}
_sceneView->flushDeletedGLObjects(availableTime);
extensions->glEndQuery(GL_TIME_ELAPSED);
// Wait for all results to become available
while (!available) {
extensions->glGetQueryObjectiv(queries[1], GL_QUERY_RESULT_AVAILABLE, &available);
}
GLuint64EXT timeElapsed = 0;
extensions->glGetQueryObjectui64v(queries[0], GL_QUERY_RESULT, &timeElapsed);
stats->setAttribute(state->getFrameStamp()->getFrameNumber(), "GPU draw elapsed time", double(timeElapsed)*1e-9);
extensions->glGetQueryObjectui64v(queries[1], GL_QUERY_RESULT, &timeElapsed);
stats->setAttribute(state->getFrameStamp()->getFrameNumber(), "GPU compile & flush elapsed time", double(timeElapsed)*1e-9);
}
_sceneView->flushDeletedGLObjects(availableTime);
else
#endif
{
_sceneView->draw();
double availableTime = 0.004; // 4 ms
if (_databasePager.valid())
{
_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
}
_sceneView->flushDeletedGLObjects(availableTime);
}
}
osg::observer_ptr<osgUtil::SceneView> _sceneView;
@@ -498,6 +554,8 @@ void Viewer::setUpRenderingSupport()
if (_camera.valid() && _camera->getGraphicsContext())
{
_camera->setStats(new osg::Stats("Viewer"));
osgUtil::SceneView* sceneView = new osgUtil::SceneView;
_cameraSceneViewMap[_camera] = sceneView;
@@ -519,6 +577,8 @@ void Viewer::setUpRenderingSupport()
Slave& slave = getSlave(i);
if (slave._camera.valid() && slave._camera->getGraphicsContext())
{
_camera->setStats(new osg::Stats("Slave Camera"));
osgUtil::SceneView* sceneView = new osgUtil::SceneView;
_cameraSceneViewMap[slave._camera] = sceneView;
@@ -626,8 +686,22 @@ void Viewer::advance()
{
if (_done) return;
double prevousReferenceTime = _frameStamp->getReferenceTime();
int previousFrameNumber = _frameStamp->getFrameNumber();
_frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()) );
_frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
if (getStats())
{
// update previous frame stats
double deltaFrameTime = _frameStamp->getReferenceTime() - prevousReferenceTime;
getStats()->setAttribute(previousFrameNumber, "Frame duration", deltaFrameTime);
getStats()->setAttribute(previousFrameNumber, "Frame rate", 1.0/deltaFrameTime);
// update current frames stats
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference time", _frameStamp->getReferenceTime());
}
}
void Viewer::eventTraversal()