Added new osg::Stats class for collecting frame stats of different sorts.
Added s/getStats() to osg::View and osg::Camera. Added population of View::getStats() with frame stats in osgViewer/Viewer. Added Basic StatsHandler to osgviewer example.
This commit is contained in:
@@ -92,6 +92,7 @@ CXXFILES =\
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Shape.cpp\
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ShapeDrawable.cpp\
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State.cpp\
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Stats.cpp\
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StateAttribute.cpp\
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StateSet.cpp\
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Stencil.cpp\
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114
src/osg/Stats.cpp
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114
src/osg/Stats.cpp
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@@ -0,0 +1,114 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/Stats>
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#include <osg/Notify>
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using namespace osg;
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Stats::Stats(const std::string& name, unsigned int numberOfFrames):
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_name(name)
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{
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allocate(numberOfFrames);
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}
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void Stats::allocate(unsigned int numberOfFrames)
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{
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_baseFrameNumber = 0;
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_latestFrameNumber = 0;
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_attributeMapList.clear();
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_attributeMapList.resize(numberOfFrames);
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}
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bool Stats::setAttribute(int frameNumber, const std::string& attributeName, double value)
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{
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if (frameNumber<getEarliestFrameNumber()) return false;
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if (frameNumber>_latestFrameNumber)
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{
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// need to advance
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// first clear the entries up to and including the new frameNumber
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for(int i = _latestFrameNumber+1; i<= frameNumber; ++i)
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{
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int index = (i - _baseFrameNumber) % _attributeMapList.size();
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_attributeMapList[index].clear();
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}
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if ( (frameNumber-_baseFrameNumber) >= static_cast<int>(_attributeMapList.size()))
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{
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_baseFrameNumber = (frameNumber/_attributeMapList.size())*_attributeMapList.size();
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}
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_latestFrameNumber = frameNumber;
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}
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int index = getIndex(frameNumber);
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if (index<0)
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{
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osg::notify(osg::NOTICE)<<"Failed to assing valid index for Stats::setAttribute("<<frameNumber<<","<<attributeName<<","<<value<<")"<<std::endl;
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return false;
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}
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AttributeMap& attributeMap = _attributeMapList[index];
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attributeMap[attributeName] = value;
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return true;
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}
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bool Stats::getAttribute(int frameNumber, const std::string& attributeName, double& value) const
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{
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int index = getIndex(frameNumber);
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if (index<0) return false;
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const AttributeMap& attributeMap = _attributeMapList[index];
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AttributeMap::const_iterator itr = attributeMap.find(attributeName);
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if (itr != attributeMap.end()) return false;
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value = itr->second;
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return true;
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}
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Stats::AttributeMap& Stats::getAttributeMap(int frameNumber)
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{
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int index = getIndex(frameNumber);
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if (index<0) return _invalidAttributeMap;
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return _attributeMapList[index];
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}
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const Stats::AttributeMap& Stats::getAttributeMap(int frameNumber) const
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{
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int index = getIndex(frameNumber);
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if (index<0) return _invalidAttributeMap;
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return _attributeMapList[index];
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}
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void Stats::report(std::ostream& out)
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{
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out<<"Stats "<<_name<<std::endl;
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for(int i = getEarliestFrameNumber(); i<= getLatestFrameNumber(); ++i)
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{
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out<<" FrameNumber "<<i<<std::endl;
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osg::Stats::AttributeMap& attributes = getAttributeMap(i);
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for(osg::Stats::AttributeMap::iterator itr = attributes.begin();
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itr != attributes.end();
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++itr)
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{
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out<<" "<<itr->first<<"\t"<<itr->second<<std::endl;
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}
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}
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}
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@@ -6,10 +6,7 @@
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY
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{
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}
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without even the implied warranty of
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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@@ -38,6 +35,8 @@ Viewer::Viewer():
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_eventVisitor = new osgGA::EventVisitor;
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_eventVisitor->setActionAdapter(this);
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setStats(new osg::Stats("Viewer"));
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}
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Viewer::~Viewer()
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@@ -459,16 +458,73 @@ struct ViewerRenderingOperation : public osg::GraphicsOperation
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// osg::notify(osg::NOTICE)<<"RenderingOperation"<<std::endl;
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_sceneView->cull();
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_sceneView->draw();
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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_sceneView->cull();
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#if 0
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osg::State* state = _sceneView->getState();
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osg::Stats* stats = _sceneView->getCamera()->getStats();
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const osg::Drawable::Extensions* extensions = stats ? osg::Drawable::getExtensions(state->getContextID(),true) : 0;
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bool aquireGPUStats = extensions && extensions->isTimerQuerySupported();
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if (aquireGPUStats)
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{
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_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
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const osg::Drawable::Extensions* extensions = osg::Drawable::getExtensions(state->getContextID(),true);
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bool aquireGPUStats = extensions->isTimerQuerySupported() && stats;
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GLuint queries[2];
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GLint available = 0;
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// Create a query object.
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extensions->glGenQueries(2, queries);
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extensions->glBeginQuery(GL_TIME_ELAPSED, queries[0]);
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_sceneView->draw();
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extensions->glEndQuery(GL_TIME_ELAPSED);
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extensions->glBeginQuery(GL_TIME_ELAPSED, queries[1]);
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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{
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_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
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}
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_sceneView->flushDeletedGLObjects(availableTime);
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extensions->glEndQuery(GL_TIME_ELAPSED);
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// Wait for all results to become available
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while (!available) {
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extensions->glGetQueryObjectiv(queries[1], GL_QUERY_RESULT_AVAILABLE, &available);
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}
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GLuint64EXT timeElapsed = 0;
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extensions->glGetQueryObjectui64v(queries[0], GL_QUERY_RESULT, &timeElapsed);
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stats->setAttribute(state->getFrameStamp()->getFrameNumber(), "GPU draw elapsed time", double(timeElapsed)*1e-9);
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extensions->glGetQueryObjectui64v(queries[1], GL_QUERY_RESULT, &timeElapsed);
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stats->setAttribute(state->getFrameStamp()->getFrameNumber(), "GPU compile & flush elapsed time", double(timeElapsed)*1e-9);
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}
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_sceneView->flushDeletedGLObjects(availableTime);
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else
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#endif
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{
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_sceneView->draw();
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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{
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_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
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}
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_sceneView->flushDeletedGLObjects(availableTime);
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}
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}
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osg::observer_ptr<osgUtil::SceneView> _sceneView;
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@@ -498,6 +554,8 @@ void Viewer::setUpRenderingSupport()
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if (_camera.valid() && _camera->getGraphicsContext())
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{
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_camera->setStats(new osg::Stats("Viewer"));
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osgUtil::SceneView* sceneView = new osgUtil::SceneView;
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_cameraSceneViewMap[_camera] = sceneView;
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@@ -519,6 +577,8 @@ void Viewer::setUpRenderingSupport()
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Slave& slave = getSlave(i);
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if (slave._camera.valid() && slave._camera->getGraphicsContext())
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{
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_camera->setStats(new osg::Stats("Slave Camera"));
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osgUtil::SceneView* sceneView = new osgUtil::SceneView;
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_cameraSceneViewMap[slave._camera] = sceneView;
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@@ -626,8 +686,22 @@ void Viewer::advance()
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{
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if (_done) return;
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double prevousReferenceTime = _frameStamp->getReferenceTime();
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int previousFrameNumber = _frameStamp->getFrameNumber();
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_frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()) );
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_frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
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if (getStats())
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{
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// update previous frame stats
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double deltaFrameTime = _frameStamp->getReferenceTime() - prevousReferenceTime;
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getStats()->setAttribute(previousFrameNumber, "Frame duration", deltaFrameTime);
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getStats()->setAttribute(previousFrameNumber, "Frame rate", 1.0/deltaFrameTime);
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// update current frames stats
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getStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference time", _frameStamp->getReferenceTime());
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}
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}
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void Viewer::eventTraversal()
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