Convert NOTIFY to OSG_NOTIFY to avoid problems with polution of users apps with the NOTIFY macro
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@@ -107,7 +107,7 @@ void GeometryTechnique::setFilterMatrixAs(FilterType filterType)
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void GeometryTechnique::init()
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{
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NOTIFY(osg::INFO)<<"Doing GeometryTechnique::init()"<<std::endl;
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OSG_NOTIFY(osg::INFO)<<"Doing GeometryTechnique::init()"<<std::endl;
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if (!_terrainTile) return;
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@@ -140,7 +140,7 @@ Locator* GeometryTechnique::computeMasterLocator()
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Locator* masterLocator = elevationLocator ? elevationLocator : colorLocator;
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if (!masterLocator)
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{
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NOTIFY(osg::NOTICE)<<"Problem, no locator found in any of the terrain layers"<<std::endl;
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OSG_NOTIFY(osg::NOTICE)<<"Problem, no locator found in any of the terrain layers"<<std::endl;
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return 0;
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}
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@@ -195,8 +195,8 @@ osg::Vec3d GeometryTechnique::computeCenterModel(Locator* masterLocator)
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}
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}
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NOTIFY(osg::INFO)<<"bottomLeftNDC = "<<bottomLeftNDC<<std::endl;
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NOTIFY(osg::INFO)<<"topRightNDC = "<<topRightNDC<<std::endl;
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OSG_NOTIFY(osg::INFO)<<"bottomLeftNDC = "<<bottomLeftNDC<<std::endl;
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OSG_NOTIFY(osg::INFO)<<"topRightNDC = "<<topRightNDC<<std::endl;
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buffer._transform = new osg::MatrixTransform;
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@@ -238,7 +238,7 @@ void GeometryTechnique::generateGeometry(Locator* masterLocator, const osg::Vec3
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double i_sampleFactor = 1.0;
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double j_sampleFactor = 1.0;
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// NOTIFY(osg::NOTICE)<<"Sample ratio="<<sampleRatio<<std::endl;
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// OSG_NOTIFY(osg::NOTICE)<<"Sample ratio="<<sampleRatio<<std::endl;
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if (sampleRatio!=1.0f)
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{
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@@ -256,7 +256,7 @@ void GeometryTechnique::generateGeometry(Locator* masterLocator, const osg::Vec3
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bool treatBoundariesToValidDataAsDefaultValue = _terrainTile->getTreatBoundariesToValidDataAsDefaultValue();
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NOTIFY(osg::INFO)<<"TreatBoundariesToValidDataAsDefaultValue="<<treatBoundariesToValidDataAsDefaultValue<<std::endl;
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OSG_NOTIFY(osg::INFO)<<"TreatBoundariesToValidDataAsDefaultValue="<<treatBoundariesToValidDataAsDefaultValue<<std::endl;
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float skirtHeight = 0.0f;
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HeightFieldLayer* hfl = dynamic_cast<HeightFieldLayer*>(elevationLayer);
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@@ -362,7 +362,7 @@ void GeometryTechnique::generateGeometry(Locator* masterLocator, const osg::Vec3
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{
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float value = 0.0f;
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validValue = elevationLayer->getValidValue(i_equiv,j_equiv, value);
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// NOTIFY(osg::INFO)<<"i="<<i<<" j="<<j<<" z="<<value<<std::endl;
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// OSG_NOTIFY(osg::INFO)<<"i="<<i<<" j="<<j<<" z="<<value<<std::endl;
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ndc.z() = value*scaleHeight;
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}
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@@ -419,7 +419,7 @@ void GeometryTechnique::generateGeometry(Locator* masterLocator, const osg::Vec3
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bool smallTile = numVertices <= 16384;
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// NOTIFY(osg::NOTICE)<<"smallTile = "<<smallTile<<std::endl;
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// OSG_NOTIFY(osg::NOTICE)<<"smallTile = "<<smallTile<<std::endl;
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osg::ref_ptr<osg::DrawElements> elements = smallTile ?
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static_cast<osg::DrawElements*>(new osg::DrawElementsUShort(GL_TRIANGLES)) :
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@@ -697,11 +697,11 @@ void GeometryTechnique::generateGeometry(Locator* masterLocator, const osg::Vec3
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//osg::Timer_t before = osg::Timer::instance()->tick();
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//NOTIFY(osg::NOTICE)<<"osgTerrain::GeometryTechnique::build kd tree"<<std::endl;
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//OSG_NOTIFY(osg::NOTICE)<<"osgTerrain::GeometryTechnique::build kd tree"<<std::endl;
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osg::ref_ptr<osg::KdTreeBuilder> builder = osgDB::Registry::instance()->getKdTreeBuilder()->clone();
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buffer._geode->accept(*builder);
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//osg::Timer_t after = osg::Timer::instance()->tick();
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//NOTIFY(osg::NOTICE)<<"KdTree build time "<<osg::Timer::instance()->delta_m(before, after)<<std::endl;
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//OSG_NOTIFY(osg::NOTICE)<<"KdTree build time "<<osg::Timer::instance()->delta_m(before, after)<<std::endl;
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}
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}
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@@ -759,19 +759,19 @@ void GeometryTechnique::applyColorLayers()
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if (mipMapping && (s_NotPowerOfTwo || t_NotPowerOfTwo))
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{
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NOTIFY(osg::INFO)<<"Disabling mipmapping for non power of two tile size("<<image->s()<<", "<<image->t()<<")"<<std::endl;
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OSG_NOTIFY(osg::INFO)<<"Disabling mipmapping for non power of two tile size("<<image->s()<<", "<<image->t()<<")"<<std::endl;
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texture2D->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR);
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}
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layerToTextureMap[colorLayer] = texture2D;
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// NOTIFY(osg::NOTICE)<<"Creating new ImageLayer texture "<<layerNum<<" image->s()="<<image->s()<<" image->t()="<<image->t()<<std::endl;
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// OSG_NOTIFY(osg::NOTICE)<<"Creating new ImageLayer texture "<<layerNum<<" image->s()="<<image->s()<<" image->t()="<<image->t()<<std::endl;
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}
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else
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{
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// NOTIFY(osg::NOTICE)<<"Reusing ImageLayer texture "<<layerNum<<std::endl;
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// OSG_NOTIFY(osg::NOTICE)<<"Reusing ImageLayer texture "<<layerNum<<std::endl;
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}
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stateset->setTextureAttributeAndModes(layerNum, texture2D, osg::StateAttribute::ON);
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@@ -885,7 +885,7 @@ void GeometryTechnique::traverse(osg::NodeVisitor& nv)
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if (_terrainTile->getDirty())
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{
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NOTIFY(osg::INFO)<<"******* Doing init ***********"<<std::endl;
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OSG_NOTIFY(osg::INFO)<<"******* Doing init ***********"<<std::endl;
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_terrainTile->init();
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}
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