Convert NOTIFY to OSG_NOTIFY to avoid problems with polution of users apps with the NOTIFY macro
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@@ -126,7 +126,7 @@ void TerrainTile::traverse(osg::NodeVisitor& nv)
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osgTerrain::Terrain* ts = dynamic_cast<Terrain*>(*itr);
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if (ts)
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{
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NOTIFY(osg::INFO)<<"Assigning terrain system "<<ts<<std::endl;
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OSG_NOTIFY(osg::INFO)<<"Assigning terrain system "<<ts<<std::endl;
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setTerrain(ts);
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}
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}
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