From Michael Platings, added support for glBlendFuncSeperate.
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@@ -25,6 +25,12 @@
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#define GL_BLEND_COLOR 0x8005
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#endif
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#ifndef GL_VERSION_1_4
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#define GL_BLEND_DST_RGB 0x80C8
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#define GL_BLEND_SRC_RGB 0x80C9
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#define GL_BLEND_DST_ALPHA 0x80CA
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#define GL_BLEND_SRC_ALPHA 0x80CB
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#endif
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namespace osg {
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@@ -37,12 +43,15 @@ class OSG_EXPORT BlendFunc : public StateAttribute
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BlendFunc();
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BlendFunc(GLenum source, GLenum destination);
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BlendFunc(GLenum source, GLenum destination, GLenum source_alpha, GLenum destination_alpha);
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/** Copy constructor using CopyOp to manage deep vs shallow copy. */
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BlendFunc(const BlendFunc& trans,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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StateAttribute(trans,copyop),
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_source_factor(trans._source_factor),
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_destination_factor(trans._destination_factor) {}
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_destination_factor(trans._destination_factor),
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_source_factor_alpha(trans._source_factor_alpha),
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_destination_factor_alpha(trans._destination_factor_alpha) {}
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META_StateAttribute(osg, BlendFunc,BLENDFUNC);
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@@ -56,6 +65,8 @@ class OSG_EXPORT BlendFunc : public StateAttribute
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// Compare each parameter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_source_factor)
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COMPARE_StateAttribute_Parameter(_destination_factor)
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COMPARE_StateAttribute_Parameter(_source_factor_alpha)
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COMPARE_StateAttribute_Parameter(_destination_factor_alpha)
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return 0; // Passed all the above comparison macros, so must be equal.
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}
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@@ -90,13 +101,78 @@ class OSG_EXPORT BlendFunc : public StateAttribute
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_destination_factor = destination;
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}
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void setSource(GLenum source) { _source_factor = source; }
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inline void setFunction( GLenum source_rgb, GLenum destination_rgb, GLenum source_alpha, GLenum destination_alpha )
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{
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_source_factor = source_rgb;
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_destination_factor = destination_rgb;
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_source_factor_alpha = source_alpha;
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_destination_factor_alpha = destination_alpha;
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}
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void setSource(GLenum source) { _source_factor = _source_factor_alpha = source; }
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inline GLenum getSource() const { return _source_factor; }
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void setSourceRGB(GLenum source) { _source_factor = source; }
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inline GLenum getSourceRGB() const { return _source_factor; }
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void setSourceAlpha(GLenum source) { _source_factor_alpha = source; }
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inline GLenum getSourceAlpha() const { return _source_factor_alpha; }
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void setDestination(GLenum destination) { _destination_factor = destination; }
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void setDestination(GLenum destination) { _destination_factor = _destination_factor_alpha = destination; }
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inline GLenum getDestination() const { return _destination_factor; }
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void setDestinationRGB(GLenum destination) { _destination_factor = destination; }
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inline GLenum getDestinationRGB() const { return _destination_factor; }
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void setDestinationAlpha(GLenum destination) { _destination_factor_alpha = destination; }
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inline GLenum getDestinationAlpha() const { return _destination_factor_alpha; }
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virtual void apply(State& state) const;
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/** Encapsulates queries of extension availability, obtains extension
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* function pointers, and provides convenience wrappers for
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* calling extension functions. */
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class OSG_EXPORT Extensions : public osg::Referenced
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{
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public:
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Extensions(unsigned int contextID);
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtensions(unsigned int contextID);
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void setBlendFuncSeparateSupported(bool flag) { _isBlendFuncSeparateSupported=flag; }
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bool isBlendFuncSeparateSupported() const { return _isBlendFuncSeparateSupported; }
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void setBlendFuncSeparateProc(void* ptr) { _glBlendFuncSeparate = ptr; }
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void glBlendFuncSeparate(GLenum sfactorRGB,
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GLenum dfactorRGB,
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GLenum sfactorAlpha,
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GLenum dfactorAlpha) const;
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protected:
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~Extensions() {}
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bool _isBlendFuncSeparateSupported;
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void* _glBlendFuncSeparate;
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};
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/** Returns the Extensions object for the given context.
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* If createIfNotInitalized is true and the Exentsions object doesn't
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* exist, getExtensions() creates it on the given context.
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* Returns NULL if createIfNotInitalized is false and the Extensions
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* object doesn't exist. */
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static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
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/** setExtensions() allows users to override the extensions across graphics contexts.
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* Typically used when you have different extensions supported across graphics pipes,
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* but need to ensure that they all use the same low common denominator extensions. */
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static void setExtensions(unsigned int contextID,Extensions* extensions);
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protected :
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@@ -104,6 +180,8 @@ class OSG_EXPORT BlendFunc : public StateAttribute
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GLenum _source_factor;
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GLenum _destination_factor;
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GLenum _source_factor_alpha;
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GLenum _destination_factor_alpha;
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};
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}
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