Merged the decoration vertices with the same vertex arrays used for text glyphs
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@@ -23,8 +23,6 @@
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namespace osgText {
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#define NEW_APPROACH
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class OSGTEXT_EXPORT Text : public osgText::TextBase
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{
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public:
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@@ -295,20 +293,6 @@ public:
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public:
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Coords _coords;
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ColorCoords _colorCoords;
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TexCoords _texcoords;
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unsigned int addCoord(const osg::Vec2& c) { unsigned int s = _coords->size(); _coords->push_back(osg::Vec3(c.x(), c.y(), 0.0f)); return s; }
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unsigned int addCoord(const osg::Vec3& c) { unsigned int s = _coords->size(); _coords->push_back(c); return s; }
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void getCoord(unsigned int i, osg::Vec2& c) const { c.set((*_coords)[i].x(), (*_coords)[i].y()); }
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void getCoord(unsigned int i, osg::Vec3& c) const { c = (*_coords)[i]; }
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Coords& getCoords() { return _coords; }
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const Coords& getCoords() const { return _coords; }
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void addTexCoord(const osg::Vec2& tc) { _texcoords->push_back(tc); }
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// internal structures, variable and methods used for rendering of characters.
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struct OSGTEXT_EXPORT GlyphQuads
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