Unified the setup of version numbers so that they all are based on the version
number setup in the include/osg/Version header file.
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@@ -11,10 +11,42 @@
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/Version>
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#include <string>
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extern "C" {
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const char* osgGetVersion()
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{
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return "1.9";
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static char osg_version[256];
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static int osg_version_init = 1;
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if (osg_version_init)
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{
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if (OSG_VERSION_RELEASE==0)
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{
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if (OSG_VERSION_REVISION==0)
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{
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sprintf(osg_version,"%d.%d",OSG_VERSION_MAJOR,OSG_VERSION_MINOR);
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}
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else
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{
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sprintf(osg_version,"%d.%d-%d",OSG_VERSION_MAJOR,OSG_VERSION_MINOR,OSG_VERSION_REVISION);
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}
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}
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else
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{
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if (OSG_VERSION_REVISION==0)
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{
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sprintf(osg_version,"%d.%d.%d",OSG_VERSION_MAJOR,OSG_VERSION_MINOR,OSG_VERSION_RELEASE);
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}
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else
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{
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sprintf(osg_version,"%d.%d.%d-%d",OSG_VERSION_MAJOR,OSG_VERSION_MINOR,OSG_VERSION_RELEASE,OSG_VERSION_REVISION);
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}
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}
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osg_version_init = 0;
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}
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return osg_version;
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}
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@@ -22,3 +54,5 @@ const char* osgGetLibraryName()
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{
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return "OpenSceneGraph Library";
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}
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}
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