Made the more of the OSG's referenced object desctructors protected to ensure
that they arn't created on the stack inappropriately. Split the implemention of Matrix up so that it is a simple no referenced counted class and can be safefly created on the stack. To support referenced counting a seperate subclass now exists, this is RefMatrix which inherits from both Matrix and Object.
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@@ -182,6 +182,11 @@ class SG_EXPORT AnimationPathCallback : public NodeCallback
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double _timeMultiplier;
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double _firstTime;
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mutable double _animationTime;
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protected:
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~AnimationPathCallback(){}
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};
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}
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