Made the more of the OSG's referenced object desctructors protected to ensure

that they arn't created on the stack inappropriately.

Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack.  To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
This commit is contained in:
Robert Osfield
2003-01-10 09:25:42 +00:00
parent f948a3de7c
commit f36bc69c58
53 changed files with 446 additions and 441 deletions

View File

@@ -9,7 +9,6 @@
#include <osg/Vec4>
#include <osg/Matrix>
#include <cassert>
#include <map>
#include <string>
@@ -140,22 +139,17 @@ class SG_EXPORT VertexProgram : public StateAttribute
inline void setVertexProgram( const char* program ) { _vertexProgram = program; }
/** Get the vertex program.*/
inline const std::string& getVertexProgram() const { return _vertexProgram; }
/** Load vertex program from file. */
// inline void loadVertexProgram( const std::string& filename ) {
// _vertexProgram = loadProgramFile( filename ); }
/** Program Parameters */
inline void setProgramLocalParameter(const GLuint index, const Vec4& p)
{
{
_programLocalParameters[index] = p;
}
}
/** Matrix */
inline void setMatrix(const GLenum mode, const Matrix& matrix)
{
assert(mode>=GL_MATRIX0_ARB && mode<=GL_MATRIX31_ARB);
_matrixList[mode] = new Matrix(matrix);
_matrixList[mode] = matrix;
}
virtual void apply(State& state) const;
@@ -171,7 +165,7 @@ class SG_EXPORT VertexProgram : public StateAttribute
typedef std::map<GLuint,Vec4> LocalParamList;
LocalParamList _programLocalParameters;
typedef std::map<GLenum,ref_ptr<Matrix> > MatrixList;
typedef std::map<GLenum,Matrix> MatrixList;
MatrixList _matrixList;
};