Made the more of the OSG's referenced object desctructors protected to ensure
that they arn't created on the stack inappropriately. Split the implemention of Matrix up so that it is a simple no referenced counted class and can be safefly created on the stack. To support referenced counting a seperate subclass now exists, this is RefMatrix which inherits from both Matrix and Object.
This commit is contained in:
@@ -1,64 +1,49 @@
|
||||
#include "osg/Matrix"
|
||||
#include "Matrix.h"
|
||||
|
||||
#include "osgDB/Registry"
|
||||
#include "osgDB/Input"
|
||||
#include "osgDB/Output"
|
||||
|
||||
using namespace osg;
|
||||
using namespace osgDB;
|
||||
|
||||
// forward declare functions to use later.
|
||||
bool Matrix_readLocalData(Object& obj, Input& fr);
|
||||
bool Matrix_writeLocalData(const Object& obj, Output& fw);
|
||||
|
||||
// register the read and write functions with the osgDB::Registry.
|
||||
RegisterDotOsgWrapperProxy g_MatrixFuncProxy
|
||||
(
|
||||
new osg::Matrix,
|
||||
"Matrix",
|
||||
"Object Matrix",
|
||||
&Matrix_readLocalData,
|
||||
&Matrix_writeLocalData
|
||||
);
|
||||
|
||||
bool Matrix_readLocalData(Object& obj, Input& fr)
|
||||
bool readMatrix(osg::Matrix& matrix, osgDB::Input& fr)
|
||||
{
|
||||
bool iteratorAdvanced = false;
|
||||
|
||||
Matrix& matrix = static_cast<Matrix&>(obj);
|
||||
|
||||
bool matched = true;
|
||||
for(int k=0;k<16 && matched;++k)
|
||||
|
||||
if (fr.matchSequence("Matrix {"))
|
||||
{
|
||||
matched = fr[k].isFloat();
|
||||
}
|
||||
if (matched)
|
||||
{
|
||||
int k=0;
|
||||
for(int i=0;i<4;++i)
|
||||
|
||||
int entry = fr[0].getNoNestedBrackets();
|
||||
|
||||
fr += 2;
|
||||
|
||||
int row=0;
|
||||
int col=0;
|
||||
while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
|
||||
{
|
||||
for(int j=0;j<4;++j)
|
||||
if (fr[0].getFloat(matrix(row,col)))
|
||||
{
|
||||
fr[k].getFloat(matrix(i,j));
|
||||
k++;
|
||||
++col;
|
||||
if (col>=4)
|
||||
{
|
||||
col = 0;
|
||||
++row;
|
||||
}
|
||||
++fr;
|
||||
}
|
||||
else fr.advanceOverCurrentFieldOrBlock();
|
||||
}
|
||||
fr += 16;
|
||||
iteratorAdvanced = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return iteratorAdvanced;
|
||||
}
|
||||
|
||||
|
||||
bool Matrix_writeLocalData(const Object& obj, Output& fw)
|
||||
bool writeMatrix(const osg::Matrix& matrix, osgDB::Output& fw)
|
||||
{
|
||||
const Matrix& matrix = static_cast<const Matrix&>(obj);
|
||||
|
||||
fw.indent() << "Matrix {";
|
||||
fw.moveIn();
|
||||
fw.indent() << matrix(0,0) << " " << matrix(0,1) << " " << matrix(0,2) << " " << matrix(0,3) << std::endl;
|
||||
fw.indent() << matrix(1,0) << " " << matrix(1,1) << " " << matrix(1,2) << " " << matrix(1,3) << std::endl;
|
||||
fw.indent() << matrix(2,0) << " " << matrix(2,1) << " " << matrix(2,2) << " " << matrix(2,3) << std::endl;
|
||||
fw.indent() << matrix(3,0) << " " << matrix(3,1) << " " << matrix(3,2) << " " << matrix(3,3) << std::endl;
|
||||
fw.moveOut();
|
||||
fw.indent() << "}";
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user