Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.
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@@ -28,7 +28,7 @@ void AnimationPathCallback::write(DataOutputStream* out){
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("AnimationPathCallback::write(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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out_THROW_EXCEPTION("AnimationPathCallback::write(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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// Write AnimationPathCallback's properties.
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out->writeVec3(_pivotPoint);
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@@ -38,14 +38,14 @@ void AnimationPathCallback::write(DataOutputStream* out){
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out->writeDouble(_pauseTime);
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// Write animationpath if any
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if(getAnimationPath())
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{
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out->writeInt(1); // true we have an animation path.
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{
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out->writeInt(1); // true we have an animation path.
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((ive::AnimationPath*)(getAnimationPath()))->write(out);
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}
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else
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{
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out->writeInt(0); // false we don't have an animation path.
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}
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else
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{
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out->writeInt(0); // false we don't have an animation path.
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}
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}
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void AnimationPathCallback::read(DataInputStream* in){
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@@ -60,7 +60,8 @@ void AnimationPathCallback::read(DataInputStream* in){
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("AnimationPathCallback::read(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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in_THROW_EXCEPTION("AnimationPathCallback::read(): Could not cast this osg::AnimationPathCallback to an osg::Object.");
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// Read AnimationPathCallback's properties
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_pivotPoint = in->readVec3();
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_timeOffset = in->readDouble();
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@@ -69,13 +70,13 @@ void AnimationPathCallback::read(DataInputStream* in){
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_pauseTime = in->readDouble();
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// Read animationpath if any
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if(in->readInt())
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{
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{
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osg::AnimationPath* path = new osg::AnimationPath();
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((ive::AnimationPath*)(path))->read(in);
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setAnimationPath(path);
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}
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}
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else{
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throw Exception("AnimationPathCallback::read(): Expected AnimationPathCallback identification.");
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in_THROW_EXCEPTION("AnimationPathCallback::read(): Expected AnimationPathCallback identification.");
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}
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}
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