Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.

This commit is contained in:
Robert Osfield
2009-11-17 12:54:55 +00:00
parent a8abfd64c4
commit f417706b06
128 changed files with 790 additions and 655 deletions

View File

@@ -26,7 +26,7 @@ void BlinkSequence::write(DataOutputStream* out){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("BlinkSequence::write(): Could not cast this osgSim::BlinkSequence to an osg::Object.");
out_THROW_EXCEPTION("BlinkSequence::write(): Could not cast this osgSim::BlinkSequence to an osg::Object.");
// Write BlinkSequence's properties.
@@ -62,7 +62,7 @@ void BlinkSequence::read(DataInputStream* in){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("BlinkSequence::read(): Could not cast this osgSim::BlinkSequence to an osg::Object.");
in_THROW_EXCEPTION("BlinkSequence::read(): Could not cast this osgSim::BlinkSequence to an osg::Object.");
// Read BlinkSequence's properties
// Read in pulse data.
@@ -81,6 +81,6 @@ void BlinkSequence::read(DataInputStream* in){
}
else{
throw Exception("BlinkSequence::read(): Expected BlinkSequence identification.");
in_THROW_EXCEPTION("BlinkSequence::read(): Expected BlinkSequence identification.");
}
}