Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.

This commit is contained in:
Robert Osfield
2009-11-17 12:54:55 +00:00
parent a8abfd64c4
commit f417706b06
128 changed files with 790 additions and 655 deletions

View File

@@ -25,7 +25,7 @@ void Depth::write(DataOutputStream* out){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Depth::write(): Could not cast this osg::Depth to an osg::Object.");
out_THROW_EXCEPTION("Depth::write(): Could not cast this osg::Depth to an osg::Object.");
// Write Depth's properties.
out->writeInt(getFunction());
out->writeBool(getWriteMask());
@@ -45,7 +45,7 @@ void Depth::read(DataInputStream* in){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Depth::read(): Could not cast this osg::Depth to an osg::Object.");
in_THROW_EXCEPTION("Depth::read(): Could not cast this osg::Depth to an osg::Object.");
// Read CullFace's properties
setFunction((osg::Depth::Function)in->readInt());
setWriteMask(in->readBool());
@@ -53,7 +53,7 @@ void Depth::read(DataInputStream* in){
setZFar(in->readFloat());
}
else{
throw Exception("Depth::read(): Expected Depth identification.");
in_THROW_EXCEPTION("Depth::read(): Expected Depth identification.");
}
}