Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.
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@@ -28,7 +28,7 @@ void DrawElementsUByte::write(DataOutputStream* out){
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((ive::PrimitiveSet*)(prim))->write(out);
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}
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else
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throw Exception("DrawElementsUByte::write(): Could not cast this osg::DrawElementsUByte to an osg::PrimitiveSet.");
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out_THROW_EXCEPTION("DrawElementsUByte::write(): Could not cast this osg::DrawElementsUByte to an osg::PrimitiveSet.");
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// Write DrawElementsUByte's properties.
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// Write array length and its elements.
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@@ -48,7 +48,7 @@ void DrawElementsUByte::read(DataInputStream* in){
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((ive::PrimitiveSet*)(prim))->read(in);
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}
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else
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throw Exception("DrawElementsUByte::read(): Could not cast this osg::DrawElementsUByte to an osg::PrimitiveSet.");
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in_THROW_EXCEPTION("DrawElementsUByte::read(): Could not cast this osg::DrawElementsUByte to an osg::PrimitiveSet.");
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// Read array length and its elements.
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int size = in->readInt();
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@@ -57,6 +57,6 @@ void DrawElementsUByte::read(DataInputStream* in){
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}
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else{
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throw Exception("DrawElementsUByte::read(): Expected DrawElementsUByte identification.");
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in_THROW_EXCEPTION("DrawElementsUByte::read(): Expected DrawElementsUByte identification.");
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}
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}
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