Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.
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@@ -30,7 +30,7 @@ void FragmentProgram::write( DataOutputStream* out )
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}
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else
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{
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throw Exception("Material::write(): Could not cast this osg::FragmentProgram to an osg::Object.");
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out_THROW_EXCEPTION("Material::write(): Could not cast this osg::FragmentProgram to an osg::Object.");
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}
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// Write FragmentProgram properties.
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@@ -62,7 +62,7 @@ void FragmentProgram::read(DataInputStream* in){
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}
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else
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{
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throw Exception( "Material::read(): Could not cast this osg::FragmentProgram to an osg::Object." );
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in_THROW_EXCEPTION( "Material::read(): Could not cast this osg::FragmentProgram to an osg::Object." );
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}
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// Read data
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@@ -80,6 +80,6 @@ void FragmentProgram::read(DataInputStream* in){
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}
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else
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{
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throw Exception("FragmentProgram::read(): Expected FragmentProgram identification.");
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in_THROW_EXCEPTION("FragmentProgram::read(): Expected FragmentProgram identification.");
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}
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}
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