Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.

This commit is contained in:
Robert Osfield
2009-11-17 12:54:55 +00:00
parent a8abfd64c4
commit f417706b06
128 changed files with 790 additions and 655 deletions

View File

@@ -27,7 +27,7 @@ void LightPointNode::write(DataOutputStream* out){
((ive::Node*)(node))->write(out);
}
else
throw Exception("LightPointNode::write(): Could not cast this osgSim::LightPointNode to an osg::Node.");
out_THROW_EXCEPTION("LightPointNode::write(): Could not cast this osgSim::LightPointNode to an osg::Node.");
// Write LightPointNode's properties.
out->writeFloat(getMinPixelSize());
@@ -59,7 +59,7 @@ void LightPointNode::read(DataInputStream* in){
((ive::Node*)(node))->read(in);
}
else
throw Exception("LightPointNode::read(): Could not cast this osgSim::LightPointNode to an osg::Object.");
in_THROW_EXCEPTION("LightPointNode::read(): Could not cast this osgSim::LightPointNode to an osg::Object.");
// Read LightPointNode's properties
setMinPixelSize(in->readFloat());
setMaxPixelSize(in->readFloat());
@@ -79,6 +79,6 @@ void LightPointNode::read(DataInputStream* in){
}
}
else{
throw Exception("LightPointNode::read(): Expected LightPointNode identification.");
in_THROW_EXCEPTION("LightPointNode::read(): Expected LightPointNode identification.");
}
}