Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.
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@@ -28,7 +28,7 @@ void LightSource::write(DataOutputStream* out){
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((ive::Group*)(group))->write(out);
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}
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else
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throw Exception("LightSource::write(): Could not cast this osg::LightSource to an osg::Group.");
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out_THROW_EXCEPTION("LightSource::write(): Could not cast this osg::LightSource to an osg::Group.");
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// Write LightSource's properties.
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// Write out light
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@@ -54,7 +54,7 @@ void LightSource::read(DataInputStream* in){
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((ive::Group*)(group))->read(in);
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}
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else
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throw Exception("LightSource::read(): Could not cast this osg::LightSource to an osg::Object.");
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in_THROW_EXCEPTION("LightSource::read(): Could not cast this osg::LightSource to an osg::Object.");
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// Read LightSource's properties
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// Read light
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@@ -68,6 +68,6 @@ void LightSource::read(DataInputStream* in){
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setReferenceFrame((osg::LightSource::ReferenceFrame) in->readInt());
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}
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else{
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throw Exception("LightSource::read(): Expected LightSource identification.");
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in_THROW_EXCEPTION("LightSource::read(): Expected LightSource identification.");
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}
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}
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