Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.

This commit is contained in:
Robert Osfield
2009-11-17 12:54:55 +00:00
parent a8abfd64c4
commit f417706b06
128 changed files with 790 additions and 655 deletions

View File

@@ -27,7 +27,7 @@ void ShadeModel::write(DataOutputStream* out){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("ShadeModel::write(): Could not cast this osg::ShadeModel to an osg::Object.");
out_THROW_EXCEPTION("ShadeModel::write(): Could not cast this osg::ShadeModel to an osg::Object.");
// Write ShadeModel's properties.
out->writeInt(getMode());
}
@@ -44,11 +44,11 @@ void ShadeModel::read(DataInputStream* in){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("ShadeModel::read(): Could not cast this osg::ShadeModel to an osg::Object.");
in_THROW_EXCEPTION("ShadeModel::read(): Could not cast this osg::ShadeModel to an osg::Object.");
// Read ShadeModel's properties
setMode((Mode)in->readInt());
}
else{
throw Exception("ShadeModel::read(): Expected ShadeModel identification.");
in_THROW_EXCEPTION("ShadeModel::read(): Expected ShadeModel identification.");
}
}