Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.
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@@ -27,7 +27,7 @@ void TexMat::write(DataOutputStream* out){
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("TexMat::write(): Could not cast this osg::TexMat to an osg::Object.");
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out_THROW_EXCEPTION("TexMat::write(): Could not cast this osg::TexMat to an osg::Object.");
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// Write TexMat's properties.
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// Write mode
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@@ -52,7 +52,7 @@ void TexMat::read(DataInputStream* in){
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("TexMat::read(): Could not cast this osg::TexMat to an osg::Object.");
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in_THROW_EXCEPTION("TexMat::read(): Could not cast this osg::TexMat to an osg::Object.");
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// Read TexMat's properties
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// Read matrix
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@@ -65,6 +65,6 @@ void TexMat::read(DataInputStream* in){
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}
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else{
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throw Exception("TexMat::read(): Expected TexMat identification.");
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in_THROW_EXCEPTION("TexMat::read(): Expected TexMat identification.");
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}
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}
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