Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.
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@@ -33,7 +33,7 @@ void VolumeLayer::write(DataOutputStream* out)
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if (object)
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((ive::Object*)(object))->write(out);
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else
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throw Exception("VolumeLayer::write(): Could not cast this osgVolume::Layer to an osg::Object.");
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out_THROW_EXCEPTION("VolumeLayer::write(): Could not cast this osgVolume::Layer to an osg::Object.");
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out->writeVolumeLocator(getLocator());
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out->writeVolumeProperty(getProperty());
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@@ -44,7 +44,7 @@ void VolumeLayer::read(DataInputStream* in)
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// Peek on Layer's identification.
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int id = in->peekInt();
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if (id != IVEVOLUMELAYER)
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throw Exception("VolumeLayer::read(): Expected Layer identification.");
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in_THROW_EXCEPTION("VolumeLayer::read(): Expected Layer identification.");
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// Read Layer's identification.
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id = in->readInt();
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@@ -54,7 +54,7 @@ void VolumeLayer::read(DataInputStream* in)
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if(object)
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((ive::Object*)(object))->read(in);
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else
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throw Exception("VolumeLayer::read(): Could not cast this osgVolume::Layer to an osg::Object.");
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in_THROW_EXCEPTION("VolumeLayer::read(): Could not cast this osgVolume::Layer to an osg::Object.");
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setLocator(in->readVolumeLocator());
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setProperty(in->readVolumeProperty());
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