From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -27,7 +27,7 @@ namespace osg
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{
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/** Class which encapsulates the frame number, reference time and calendar
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* time of specific frame, used to synchonize operations on the scene graph
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* time of specific frame, used to synchronize operations on the scene graph
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* and other machines when using a graphics cluster. Note the calendar
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* time can be an artificial simulation time or capture the real time
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* of day etc.*/
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@@ -69,7 +69,7 @@ class OSG_EXPORT FrameStamp : public Referenced
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// member variables of time.h's tm structure, copied here to
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// ensure that all data is not dynamic. The tm structure itself
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// is not completely consistent betweem implementations, which
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// is not completely consistent between implementations, which
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// could be a problem when sending the FrameStamp across a network
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// with different versions of tm (i.e mixing Unix and Windows.)
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int tm_sec; /* Seconds. [0-60] (1 leap second) */
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