From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -145,7 +145,7 @@ class OSG_EXPORT Geode : public Node
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virtual void resizeGLObjectBuffers(unsigned int maxSize);
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/** If State is non-zero, this function releases any associated OpenGL objects for
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* the specified graphics context. Otherwise, releases OpenGL objexts
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* the specified graphics context. Otherwise, releases OpenGL objects
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* for all graphics contexts. */
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virtual void releaseGLObjects(osg::State* = 0) const;
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