From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."

This commit is contained in:
Robert Osfield
2007-12-10 17:30:18 +00:00
parent 1dcb6cc4fd
commit f4afa427a7
216 changed files with 613 additions and 619 deletions

View File

@@ -37,7 +37,7 @@ struct OSG_EXPORT GraphicsOperation : public Operation
GraphicsOperation(const std::string& name, bool keep):
Operation(name,keep) {}
/** Override the standard Operation opertator and dynamic cast object to a GraphicsContext,
/** Override the standard Operation operator and dynamic cast object to a GraphicsContext,
* on success call operation()(GraphicsContext*).*/
virtual void operator () (Object* object);
@@ -54,7 +54,7 @@ struct OSG_EXPORT SwapBuffersOperation : public GraphicsOperation
virtual void operator () (GraphicsContext* context);
};
/** BarrierOperation allows one to syncronize multiple GraphicsThreads with each other.*/
/** BarrierOperation allows one to synchronize multiple GraphicsThreads with each other.*/
struct OSG_EXPORT BarrierOperation : public Operation, public OpenThreads::Barrier
{
enum PreBlockOp
@@ -76,8 +76,8 @@ struct OSG_EXPORT BarrierOperation : public Operation, public OpenThreads::Barri
PreBlockOp _preBlockOp;
};
/** ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to aquire,
* then blocks waiting for context to be released, once the block is release the context is re-aqquired.*/
/** ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to acquire,
* then blocks waiting for context to be released, once the block is release the context is re-acquired.*/
struct OSG_EXPORT ReleaseContext_Block_MakeCurrentOperation : public GraphicsOperation, public RefBlock
{
ReleaseContext_Block_MakeCurrentOperation():