From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -37,7 +37,7 @@ struct OSG_EXPORT GraphicsOperation : public Operation
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GraphicsOperation(const std::string& name, bool keep):
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Operation(name,keep) {}
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/** Override the standard Operation opertator and dynamic cast object to a GraphicsContext,
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/** Override the standard Operation operator and dynamic cast object to a GraphicsContext,
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* on success call operation()(GraphicsContext*).*/
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virtual void operator () (Object* object);
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@@ -54,7 +54,7 @@ struct OSG_EXPORT SwapBuffersOperation : public GraphicsOperation
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virtual void operator () (GraphicsContext* context);
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};
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/** BarrierOperation allows one to syncronize multiple GraphicsThreads with each other.*/
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/** BarrierOperation allows one to synchronize multiple GraphicsThreads with each other.*/
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struct OSG_EXPORT BarrierOperation : public Operation, public OpenThreads::Barrier
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{
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enum PreBlockOp
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@@ -76,8 +76,8 @@ struct OSG_EXPORT BarrierOperation : public Operation, public OpenThreads::Barri
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PreBlockOp _preBlockOp;
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};
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/** ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to aquire,
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* then blocks waiting for context to be released, once the block is release the context is re-aqquired.*/
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/** ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to acquire,
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* then blocks waiting for context to be released, once the block is release the context is re-acquired.*/
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struct OSG_EXPORT ReleaseContext_Block_MakeCurrentOperation : public GraphicsOperation, public RefBlock
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{
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ReleaseContext_Block_MakeCurrentOperation():
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