From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
This commit is contained in:
@@ -92,11 +92,11 @@ class OSG_EXPORT Group : public Node
|
||||
|
||||
/** Replace specified Node with another Node.
|
||||
* Equivalent to setChild(getChildIndex(orignChild),node)
|
||||
* See docs for setChild for futher details on implementation.
|
||||
* See docs for setChild for further details on implementation.
|
||||
*/
|
||||
virtual bool replaceChild( Node *origChild, Node* newChild );
|
||||
|
||||
/** Return the number of chilren nodes. */
|
||||
/** Return the number of children nodes. */
|
||||
inline unsigned int getNumChildren() const { return _children.size(); }
|
||||
|
||||
/** Set child node at position i.
|
||||
@@ -149,7 +149,7 @@ class OSG_EXPORT Group : public Node
|
||||
virtual void resizeGLObjectBuffers(unsigned int maxSize);
|
||||
|
||||
/** If State is non-zero, this function releases any associated OpenGL objects for
|
||||
* the specified graphics context. Otherwise, releases OpenGL objexts
|
||||
* the specified graphics context. Otherwise, releases OpenGL objects
|
||||
* for all graphics contexts. */
|
||||
virtual void releaseGLObjects(osg::State* = 0) const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user