From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -86,7 +86,7 @@ class OSG_EXPORT StateAttribute : public Object
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/** list values which can be used to set either GLModeValues or OverrideValues.
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* When using in conjunction with GLModeValues, all Values have meaning.
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* When using in conjection with StateAttribute OverrideValue only
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* When using in conjunction with StateAttribute OverrideValue only
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* OFF,OVERRIDE and INHERIT are meaningful.
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* However, they are useful when using GLModeValue
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* and OverrideValue in conjunction with each other as when using
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@@ -319,7 +319,7 @@ class OSG_EXPORT StateAttribute : public Object
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virtual void resizeGLObjectBuffers(unsigned int /*maxSize*/) {}
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/** Release OpenGL objects in specified graphics context if State
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object is passed, otherwise release OpenGL objexts for all graphics context if
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object is passed, otherwise release OpenGL objects for all graphics context if
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State object pointer NULL.*/
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virtual void releaseGLObjects(State* =0) const {}
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