From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -36,7 +36,7 @@ namespace osg {
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// forward declare for the purposes of the UpdateCallback.
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class NodeVisitor;
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/** Stores a set of modes and attributes which respresent a set of OpenGL state.
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/** Stores a set of modes and attributes which represent a set of OpenGL state.
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* Notice that a \c StateSet contains just a subset of the whole OpenGL state.
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* <p>In OSG, each \c Drawable and each \c Node has a reference to a
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* \c StateSet. These <tt>StateSet</tt>s can be shared between
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@@ -92,7 +92,7 @@ class OSG_EXPORT StateSet : public Object
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inline unsigned int getNumParents() const { return _parents.size(); }
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/** Compute the DataVariance based on an assestment of callback etc.*/
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/** Compute the DataVariance based on an assessment of callback etc.*/
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virtual void computeDataVariance();
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