From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
This commit is contained in:
@@ -70,7 +70,7 @@ class OSG_EXPORT TexGen : public StateAttribute
|
||||
usage.usesTextureMode(GL_TEXTURE_GEN_S);
|
||||
usage.usesTextureMode(GL_TEXTURE_GEN_T);
|
||||
|
||||
// Not happy with turning all tex gen paramters on
|
||||
// Not happy with turning all tex gen parameters on
|
||||
// as the OSG currently only supports 2D textures and therefore
|
||||
// only S and T will be required, R&Q would be redundant...
|
||||
// So commenting out the following until OSG supports 3D textures.
|
||||
@@ -121,7 +121,7 @@ class OSG_EXPORT TexGen : public StateAttribute
|
||||
|
||||
Mode _mode;
|
||||
|
||||
/** Additional texgen coefficents for GL_OBJECT_PLANE or
|
||||
/** Additional texgen coefficients for GL_OBJECT_PLANE or
|
||||
* GL_EYE_PLANE, */
|
||||
Plane _plane_s, _plane_t, _plane_r, _plane_q;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user