From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -94,7 +94,7 @@ class OSG_EXPORT Texture1D : public Texture
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/** Helper function. Sets the number of mipmap levels created for this
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* texture. Should only be called within an osg::Texuture::apply(), or
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* texture. Should only be called within an osg::Texture::apply(), or
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* during a custom OpenGL texture load. */
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void setNumMipmapLevels(unsigned int num) const { _numMipmapLevels=num; }
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@@ -126,7 +126,7 @@ class OSG_EXPORT Texture1D : public Texture
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virtual void computeInternalFormat() const;
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void allocateMipmap(State& state) const;
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/** Helper method. Createa the texture without setting or using a
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/** Helper method. Create the texture without setting or using a
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* texture binding. */
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void applyTexImage1D(GLenum target, Image* image, State& state, GLsizei& width, GLsizei& numMipmapLevels) const;
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