From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."

This commit is contained in:
Robert Osfield
2007-12-10 17:30:18 +00:00
parent 1dcb6cc4fd
commit f4afa427a7
216 changed files with 613 additions and 619 deletions

View File

@@ -27,7 +27,7 @@ namespace osgShadow {
// forward declare ShadowedScene
class ShadowedScene;
/** ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it.*/
/** ShadowedScene provides a mechanism for decorating a scene that the needs to have shadows cast upon it.*/
class OSGSHADOW_EXPORT ShadowTechnique : public osg::Object
{
public :
@@ -42,7 +42,7 @@ class OSGSHADOW_EXPORT ShadowTechnique : public osg::Object
/** initialize the ShadowedScene and local cached data structures.*/
virtual void init();
/** run the update traversal of the ShadowedScene and update any loca chached data structures.*/
/** run the update traversal of the ShadowedScene and update any local cached data structures.*/
virtual void update(osg::NodeVisitor& nv);
/** run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique.*/
@@ -53,7 +53,7 @@ class OSGSHADOW_EXPORT ShadowTechnique : public osg::Object
virtual void traverse(osg::NodeVisitor& nv);
/** Dirty so that cached data structurese are updated.*/
/** Dirty so that cached data structures are updated.*/
virtual void dirty() { _dirty = true; }
protected :