From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."

This commit is contained in:
Robert Osfield
2007-12-10 17:30:18 +00:00
parent 1dcb6cc4fd
commit f4afa427a7
216 changed files with 613 additions and 619 deletions

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@@ -26,7 +26,7 @@ namespace osgUtil
// forward declare to allow Intersector to reference it.
class IntersectionVisitor;
/** Pure virtual base class for implementating custom intersection technique.
/** Pure virtual base class for implementing custom intersection technique.
* To implement a specific intersection technique on must override all
* the pure virtue methods, concrete examples of how to do this can be seen in
* the LineSegmentIntersector. */
@@ -77,7 +77,7 @@ class Intersector : public osg::Referenced
};
/** Concrent class for passing multiple intersectors through the scene graph.
/** Concrete class for passing multiple intersectors through the scene graph.
* To be used in conjunction with IntersectionVisitor. */
class OSGUTIL_EXPORT IntersectorGroup : public Intersector
{
@@ -124,7 +124,7 @@ class OSGUTIL_EXPORT IntersectionVisitor : public osg::NodeVisitor
public:
/** Callback used to implement the reading of external files, allowing support for paged databases to be
* intergrated with IntersectionVisitor. A concrete implementation can be found in osgDB.
* integrated with IntersectionVisitor. A concrete implementation can be found in osgDB.
* Note, this loose coupling approach is required as osgUtil is independent from osgDB where the file reading
* is implemented, and osgDB itself is dependent upon osgUtil so a circular dependency would result from
* tighter integration.*/

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@@ -19,19 +19,19 @@
namespace osgUtil
{
/** Concrent class for implementing line intersections with the scene graph.
/** Concrete class for implementing line intersections with the scene graph.
* To be used in conjunction with IntersectionVisitor. */
class OSGUTIL_EXPORT LineSegmentIntersector : public Intersector
{
public:
/** Construct a LineSegmentIntersector the runs between the secified start and end points in MODEL coordinates. */
/** Construct a LineSegmentIntersector the runs between the specified start and end points in MODEL coordinates. */
LineSegmentIntersector(const osg::Vec3d& start, const osg::Vec3d& end);
/** Construct a LineSegmentIntersector the runs between the secified start and end points in the specified coordinate frame. */
/** Construct a LineSegmentIntersector the runs between the specified start and end points in the specified coordinate frame. */
LineSegmentIntersector(CoordinateFrame cf, const osg::Vec3d& start, const osg::Vec3d& end);
/** Convinience constructor for supporting picking in WINDOW, or PROJECTION coorindates
/** Convenience constructor for supporting picking in WINDOW, or PROJECTION coordinates
* In WINDOW coordinates creates a start value of (x,y,0) and end value of (x,y,1).
* In PROJECTION coordinates (clip space cube) creates a start value of (x,y,-1) and end value of (x,y,1).
* In VIEW and MODEL coordinates creates a start value of (x,y,0) and end value of (x,y,1).*/

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@@ -21,7 +21,7 @@
namespace osgUtil
{
/** Concrent class for implementing polytope intersections with the scene graph.
/** Concrete class for implementing polytope intersections with the scene graph.
* To be used in conjunction with IntersectionVisitor. */
class OSGUTIL_EXPORT PlaneIntersector : public Intersector
{

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@@ -19,7 +19,7 @@
namespace osgUtil
{
/** Concrent class for implementing polytope intersections with the scene graph.
/** Concrete class for implementing polytope intersections with the scene graph.
* To be used in conjunction with IntersectionVisitor. */
class OSGUTIL_EXPORT PolytopeIntersector : public Intersector
{