From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."

This commit is contained in:
Robert Osfield
2007-12-10 17:30:18 +00:00
parent 1dcb6cc4fd
commit f4afa427a7
216 changed files with 613 additions and 619 deletions

View File

@@ -51,7 +51,7 @@ Texture2DArray::~Texture2DArray()
int Texture2DArray::compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
// used by the COMPARE_StateAttribute_Parameter macro's below.
COMPARE_StateAttribute_Types(Texture2DArray,sa)
bool noImages = true;
@@ -91,7 +91,7 @@ int Texture2DArray::compare(const StateAttribute& sa) const
int result = compareTexture(rhs);
if (result!=0) return result;
// compare each paramter in turn against the rhs.
// compare each parameter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_textureWidth)
COMPARE_StateAttribute_Parameter(_textureHeight)
COMPARE_StateAttribute_Parameter(_textureDepth)
@@ -546,9 +546,7 @@ void Texture2DArray::Extensions::setupGLExtensions(unsigned int contextID)
_isTexture2DArraySupported = isGLExtensionSupported(contextID,"GL_EXT_texture_array");
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &_max2DSize);
_maxLayerCount = 0;
if (_isTexture2DArraySupported)
glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, &_maxLayerCount);
glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, &_maxLayerCount);
setGLExtensionFuncPtr(_glTexImage3D, "glTexImage3D","glTexImage3DEXT");
setGLExtensionFuncPtr(_glTexSubImage3D, "glTexSubImage3D","glTexSubImage3DEXT");