From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -222,7 +222,7 @@ void DefaultFont::constructGlyphs()
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glyph->setInternalTextureFormat(GL_ALPHA);
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// now populate data arry by converting bitmap into a luminance_alpha map.
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// now populate data array by converting bitmap into a luminance_alpha map.
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unsigned char* ptr = rasters[i-32];
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unsigned char value_on = 255;
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unsigned char value_off = 0;
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