From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
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@@ -622,7 +622,7 @@ unsigned int _computeNumberOfPrimitives(const osg::Geometry& geom)
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default: primLength=0; break; // compute later when =0.
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}
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// draw primtives by the more flexible "slow" path,
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// draw primitives by the more flexible "slow" path,
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// sending OpenGL glBegin/glVertex.../glEnd().
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switch(primitiveset->getType())
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{
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