Added support for glLineStipple via osg::LineStipple state attribute.

This commit is contained in:
Robert Osfield
2002-02-24 20:55:45 +00:00
parent 4c4eae8073
commit f600f6fe4a
10 changed files with 184 additions and 1 deletions

View File

@@ -65,6 +65,7 @@ void initGLNames()
ADD_NAME("GL_FOG",GL_FOG)
ADD_NAME("GL_LIGHTING",GL_LIGHTING)
ADD_NAME("GL_POINT_SMOOTH",GL_POINT_SMOOTH)
ADD_NAME("GL_LINE_STIPPLE",GL_LINE_STIPPLE)
ADD_NAME("GL_POLYGON_OFFSET_FILL",GL_POLYGON_OFFSET_FILL)
ADD_NAME("GL_POLYGON_OFFSET_LINE",GL_POLYGON_OFFSET_LINE)
ADD_NAME("GL_POLYGON_OFFSET_POINT",GL_POLYGON_OFFSET_POINT)
@@ -304,7 +305,6 @@ bool StateSet_readLocalData(Object& obj, Input& fr)
{
if (StateSet_matchModeStr(fr[1].getStr(),value))
{
int mode;
fr[0].getInt(mode);
stateset.setMode((StateAttribute::GLMode)mode,value);