From Alexander Wiebel, "I did some spell checking in my spare time. Here come 20 files."
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@@ -210,7 +210,7 @@ class OSG_EXPORT Texture2DArray : public Texture
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/**
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* Use std::vector to encapsulate referenced pointers to images of different layers.
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* Vectors gives us a random access iterator. The overhead of non-used elements is negligeable */
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* Vectors gives us a random access iterator. The overhead of non-used elements is negligible */
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std::vector<ref_ptr<Image> > _images;
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// subloaded images can have different texture and image sizes.
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