From Alexander Wiebel, "I did some spell checking in my spare time. Here come 20 files."

This commit is contained in:
Robert Osfield
2010-09-24 14:53:10 +00:00
parent 73a4e775c0
commit f6517d2f8b
20 changed files with 28 additions and 28 deletions

View File

@@ -63,7 +63,7 @@ class OSG_EXPORT TransferFunction1D : public osg::TransferFunction
META_Object(osg, TransferFunction1D)
/** Get the mnimum transfer function value.*/
/** Get the minimum transfer function value.*/
float getMinimum() const { return _colorMap.empty() ? 0.0f : _colorMap.begin()->first; }
/** Get the maximum transfer function value.*/
@@ -73,7 +73,7 @@ class OSG_EXPORT TransferFunction1D : public osg::TransferFunction
* transfer function when download to GPU.*/
void allocate(unsigned int numImageCells);
/** Clear the whole range to just represet a single color.*/
/** Clear the whole range to just represent a single color.*/
void clear(const osg::Vec4& color = osg::Vec4(1.0f,1.0f,1.0f,1.0f));
/** Get pixel value from the image. */
@@ -95,7 +95,7 @@ class OSG_EXPORT TransferFunction1D : public osg::TransferFunction
/** Set the color for a specified transfer function value.
* updateImage defaults to true, and tells the setColor function to update the associate osg::Image that
* tracks the color map. Pass in false as the updateImage parameter if you are setting up many values
* at once to avoid recomputating og the image data, then once all setColor calls are made explictly call
* at once to avoid recomputation of the image data, then once all setColor calls are made explictly call
* updateImage() to bring the osg::Image back into sync with the color map. */
void setColor(float v, const osg::Vec4& color, bool updateImage=true);
@@ -104,10 +104,10 @@ class OSG_EXPORT TransferFunction1D : public osg::TransferFunction
typedef std::map<float, osg::Vec4> ColorMap;
/** Get the color map that stores the mapping between the the tranfser function value and the colour it maps to.*/
/** Get the color map that stores the mapping between the the transfer function value and the colour it maps to.*/
ColorMap& getColorMap() { return _colorMap; }
/** Get the const color map that stores the mapping between the the tranfser function value and the colour it maps to.*/
/** Get the const color map that stores the mapping between the the transfer function value and the colour it maps to.*/
const ColorMap& getColorMap() const { return _colorMap; }
/** Assign a color map and automatically update the image to make sure they are in sync.*/