Further work on moving culling functionality from CullVisitor into CullingSet,
in preperation for occlusion culling.
This commit is contained in:
@@ -19,12 +19,12 @@ class SG_EXPORT CullingSet : public Referenced
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CullingSet();
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CullingSet(const CullingSet& cs,const osg::Matrix& matrix):
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CullingSet(const CullingSet& cs,const Matrix& matrix, const Vec4& pixelSizeVector):
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_mask(cs._mask),
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_clippingVolume(cs._clippingVolume),
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_occluderList(cs._occluderList),
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_pixelSizeOffset(cs._pixelSizeOffset),
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_pixelSizeVector(cs._pixelSizeVector)
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_pixelSizeVector(pixelSizeVector),
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_smallFeatureCullingPixelSize(cs._smallFeatureCullingPixelSize)
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{
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_clippingVolume.transformProvidingInverse(matrix);
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for(OccluderList::iterator itr=_occluderList.begin();
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@@ -54,9 +54,29 @@ class SG_EXPORT CullingSet : public Referenced
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void setFrustum(Polytope& cv) { _clippingVolume = cv; }
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Polytope& getFrustum() { return _clippingVolume; }
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const Polytope& getFrustum() const { return _clippingVolume; }
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void addOccluder(ShadowOccluderVolume& cv) { _occluderList.push_back(cv); }
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void setPixelSizeVector(const Vec4& v) { _pixelSizeVector = v; }
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Vec4& getPixelSizeVector() { return _pixelSizeVector; }
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const Vec4& getPixelSizeVector() const { return _pixelSizeVector; }
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void setSmallFeatureCullingPixelSize(float value) { _smallFeatureCullingPixelSize=value; }
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float& getSmallFeatureCullingPixelSize() { return _smallFeatureCullingPixelSize; }
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float getSmallFeatureCullingPixelSize() const { return _smallFeatureCullingPixelSize; }
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/** Compute the pixel of an object at position v, with specified radius.*/
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float pixelSize(const Vec3& v,float radius) const { return radius/(v*_pixelSizeVector); }
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/** Compute the pixel of an bounding sphere.*/
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float pixelSize(const BoundingSphere& bs) const { return bs.radius()/(bs.center()*_pixelSizeVector); }
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inline bool isCulled(const BoundingBox& bb)
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{
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if (_mask&VIEW_FRUSTUM_CULLING)
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@@ -96,7 +116,7 @@ class SG_EXPORT CullingSet : public Referenced
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if (_mask&SMALL_FEATURE_CULLING)
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{
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if ((bs.center()*_pixelSizeVector+_pixelSizeOffset)>bs.radius()) return true;
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if (((bs.center()*_pixelSizeVector)*_smallFeatureCullingPixelSize)>bs.radius()) return true;
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}
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if (_mask&SHADOW_OCCLUSION_CULLING)
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@@ -149,14 +169,11 @@ class SG_EXPORT CullingSet : public Referenced
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protected:
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Mask _mask;
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Polytope _clippingVolume;
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OccluderList _occluderList;
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float _pixelSizeOffset;
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Vec3 _pixelSizeVector;
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Mask _mask;
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Polytope _clippingVolume;
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OccluderList _occluderList;
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Vec4 _pixelSizeVector;
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float _smallFeatureCullingPixelSize;
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};
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@@ -20,6 +20,10 @@ class SG_EXPORT ShadowOccluderVolume
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typedef std::vector<Polytope> HoleList;
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ShadowOccluderVolume(const ShadowOccluderVolume& soc):
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_occluderVolume(soc._occluderVolume),
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_holeList(soc._holeList) {}
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ShadowOccluderVolume(const ShadowOccluderVolume& soc,Matrix& MVP);
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ShadowOccluderVolume(const ConvexPlanerOccluder& occluder,Matrix& MVP);
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@@ -217,6 +217,19 @@ class Vec4
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}; // end of class Vec4
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/** Compute the dot product of a (Vec3,1.0) and a Vec4.*/
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inline float operator * (const Vec3& lhs,const Vec4& rhs)
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{
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return lhs[0]*rhs[0]+lhs[1]*rhs[1]+lhs[2]*rhs[2]+rhs[3];
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}
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/** Compute the dot product of a Vec4 and a (Vec3,1.0).*/
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inline float operator * (const Vec4& lhs,const Vec3& rhs)
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{
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return lhs[0]*rhs[0]+lhs[1]*rhs[1]+lhs[2]*rhs[2]+lhs[3];
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}
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} // end of namespace osg
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#endif
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@@ -232,64 +232,29 @@ class OSGUTIL_EXPORT CullVisitor : public osg::NodeVisitor
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inline float pixelSize(const osg::Vec3& v, float const radius)
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{
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const osg::Matrix& mvpw = getMVPW();
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if (_windowToModelFactorDirty)
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{
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_windowToModelFactorDirty=false;
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_windowToModelFactor = osg::Vec3(mvpw(0,0),mvpw(1,0),mvpw(2,0)).length();
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}
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float W = v.x()*mvpw(0,3)+
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v.y()*mvpw(1,3)+
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v.z()*mvpw(2,3)+
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mvpw(3,3);
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return fabs(radius*_windowToModelFactor/W);
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}
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inline float pixelSize2(const osg::Vec3& v, float const radius)
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{
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const float R2 = osg::square(_viewportStack.back()->width()/osg::DegreesToRadians(38.0f))*1.15f;
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//float p1 = fabs(radius*_windowToModelFactor/W);
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return R2*radius*radius/(v-getEyeLocal()).length2();
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return _modelviewCullingStack.back()->pixelSize(v,radius);
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}
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inline bool isCulled(const osg::Node& node)
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{
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if (node.isCullingActive())
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{
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const osg::BoundingSphere& sp = node.getBound();
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if (!(_modelviewPolytopeStack.back().contains(sp))) return true;
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// if (pixelSize(sp.center(),sp.radius())<_smallFeatureCullingPixelSize) return true;
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if (pixelSize2(sp.center(),sp.radius())<osg::square(_smallFeatureCullingPixelSize)) return true;
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}
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return false;
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return node.isCullingActive() && _modelviewCullingStack.back()->isCulled(node.getBound());
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}
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inline const bool isCulled(const osg::BoundingBox& bb)
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{
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if (!bb.isValid()) return true;
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//return !_modelviewPolytopeStack.back().contains(bb,mode);
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return !_modelviewPolytopeStack.back().contains(bb);
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//return false;
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return bb.isValid() && _modelviewCullingStack.back()->isCulled(bb);
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}
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inline void pushCurrentMask()
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{
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_modelviewPolytopeStack.back().pushCurrentMask();
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_modelviewCullingStack.back()->pushCurrentMask();
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}
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inline void popCurrentMask()
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{
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_modelviewPolytopeStack.back().popCurrentMask();
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_modelviewCullingStack.back()->popCurrentMask();
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}
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const CullingMode getCurrentCullingMode() const { return _cullingModeStack.back(); }
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void updateCalculatedNearFar(const osg::Matrix& matrix,const osg::Drawable& drawable) { updateCalculatedNearFar(matrix,drawable.getBound()); }
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void updateCalculatedNearFar(const osg::Matrix& matrix,const osg::BoundingBox& bb);
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void updateCalculatedNearFar(const osg::Vec3& pos);
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@@ -352,33 +317,22 @@ class OSGUTIL_EXPORT CullVisitor : public osg::NodeVisitor
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void popCullingSet();
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// typedef std::vector<osg::Polytope> PolytopeStack;
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// typedef std::vector<osg::ref_ptr<osg::Matrix> > MatrixStack;
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typedef osg::fast_back_stack<osg::Polytope> PolytopeStack;
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typedef osg::fast_back_stack< osg::ref_ptr<osg::Matrix> > MatrixStack;
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MatrixStack _projectionStack;
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MatrixStack _PW_Stack;
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PolytopeStack _projectionPolytopeStack;
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MatrixStack _modelviewStack;
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MatrixStack _MVPW_Stack;
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PolytopeStack _modelviewPolytopeStack;
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bool _windowToModelFactorDirty;
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float _windowToModelFactor;
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// typedef std::vector<osg::ref_ptr<osg::Viewport> > ViewportStack;
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typedef osg::fast_back_stack<osg::ref_ptr<osg::Viewport> > ViewportStack;
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ViewportStack _viewportStack;
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// typedef std::vector<osg::Vec3> EyePointStack;
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typedef osg::fast_back_stack<osg::Vec3> EyePointStack;
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EyePointStack _eyePointStack;
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typedef osg::fast_back_stack<CullingMode> CullingModeStack;
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CullingModeStack _cullingModeStack;
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CullingMode _cullingMode;
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typedef osg::fast_back_stack<osg::ref_ptr<osg::CullingSet> > CullingStack;
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CullingStack _clipspaceCullingStack;
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